Saturday, March 7

Resident Evil 5 Review

With Resident Evil 5, Capcom has broken away from many of the survival horror conventions it pioneered. The creepy suspense of the earlier games has been replaced with an action-packed intensity that will instantly appeal to some gamers and disappoint others. As an action game, RE5 is a success, and there’s a wealth of replayability through item collection, weapon upgrades, score chasing and the unlockable Mercenaries mode. But this is no gentle nudge to the formula of the previous main RE games; it’s an evolution. And if you can accept it as that, you just might love Resident Evil 5.

IGN Ratings for Resident Evil 5 (X360)
Rating Description
out of 10
8.0 Presentation
RE5 has a slick look and feel, but there are some usability issues. Split-screen is confusing to use, menus can be somewhat cumbersome and loading is abundant. No Mercenaries online? Really?
9.5 Graphics
One of the prettiest games of this generation. Lighting, textures and landscapes are often stunning. There’s some screen tearing here and there, but it’s minor. Enemy animations quickly grow stale.
9.0 Sound
Music is understated but sets the tone well, especially the nerve-jangling song that plays when enemies approach. Voice acting for most characters is surprisingly good, but some is just terrible.
8.5 Gameplay
What RE5 lacks in standard survival horror it makes up for in action-packed combat, satisfying on-rails segments and killer final chapter. Controls are beginning to feel dated for an action game.
9.0 Lasting Appeal
For a game with no competitive online multiplayer, RE5 has incredible replayability. Beating the game in various ways unlocks modes and features, and Mercenaries will keep you coming back for more.



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