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Tuesday, September 26

WRC 7 Review


The world of speed lives a second youth, which makes me very happy. With Project Cars 2, GT Sport and Forza MotorSport 7 just around the corner, WRC7 has several days to try to win the favor of the public, before the arrival of such heavyweights of the genre (each in it's own style).

The new proposal of Kylotonn, the developers, presents as the main attraction the fact, that it's the only official title existing based on the World Rallies, a very attractive hook for the followers of this great discipline that gives us the motor world. It's enough to become one of the greats of the genre? Unfortunately not, although it's true that this new delivery is a step forward for the series, which did not end up leaving us a good taste in the previous edition.

Friday, September 22

The Coma: Recut Review


Who hasn't dreamed that the school or institute appeared some morning, collapsed or burned? Hating attending class is almost intrinsic in the DNA of a high percentage of students. But of course, if a catastrophe happens in the building, one always expects to be as far as possible. And all this leads us to meet Youngho, the protagonist of the game at hand, The Coma: Recut. Youngho is a young Korean of age to kneel elbows that, as seems habitual in him, arrives late to the institute. When he arrives, he finds an ambulance at the door. Something tragic has happened in class, something that seems to augur events.

But the day passes normally. We meet again with mates and with Miss Song, a teacher with a tippin for whom she seems to have been hired to educate the hormones of the male students rather than to her neurons. And, like the one who doesn't want the thing, we will occupy our desk until Youngho's eyelids end up winning the battle until plunging into a deep sleep. But he will awaken very soon, and he will do so immersed in what seems to be a dark dimension, a sinister duplicate of the institute in which blood and strange noises rule the halls.

DreamBreak Review


It's easy to find games that are designed with a pixelated style, as was the case of Party Hard - the game engine looks the same -, and it's even more difficult to take advantage of this type of games that offer it's disadvantages when it comes to gameplay. DreamBreak breaks all schemes to bring variety and originality in a world of futuristic touch in a fictitious Soviet Union. You know how these Russians are, they are capable of surprises, even in videogames.