Friday, March 18

Sheltered Preview

Official Press Release from Developer
About the Game:
Sheltered is a deep and emotional, post-apocalyptic disaster management game. Co-developed by indie devs Unicube and Team17.

Visit the Developers website for more! 
Sheltered is Unicube’s first venture into games development, Unicube are a small 2-man dev studio based in Shrewsbury comprised of Sonny Meek and Dean Foster. Foster previously worked at Cineworld and Meek at ScrewFIX. The duo originally came up with the concept of Sheltered as part of a LudumDare theme, however they soon realised the full scope of the game couldn’t be achieved within a mere 48 hours and took to Kickstarter with their idea. It was there that the game was spotted by Team17’s CEO, Debbie Bestwick. Meek and Foster actually then spent a year within a special incubation program at Team17. They both moved across to Wakefield, home of Team17’s development studio, where they were supported by a full, experienced dev team and really honed and developed their own skills. 

After a global apocalypse, a frightened family find their way to a deserted shelter, where they try to survive. You take on the role of protecting four family members. Their wellbeing and survival is your responsibility. One mistake, one bad decision and a loved one is gone, forever. Sheltered is a world where death is permanent.

Combat claustrophobia, radiation and mental exhaustion as you try to turn the cold and cramped shelter into a home. And as they cling desperately to life, you must send family members from the scant protection of the shelter, outside into the dangerous, desolate wasteland to scavenge for vital supplies. You’ll come across abandoned towns, roaming factions and feral beasts.

How you handle the many moral choices you'll encounter could be the difference between the family surviving or dying.

•    Family comes first: Keep your family alive and protect them from the ravages of the harsh post-apocalyptic world
•    Pets: Your pet is family too. Choose between the dog, cat, fish, snake or horse
•    Make the shelter a home: Maintain your shelter - keep it secure, habitable and make sure that the family have enough resources to survive. Protect your shelter from hazards and infiltration!
•    Crafting system: Create comforts for your family’s shelter and weapons for combat
•    Customisation: Your family is unique to you; you decide their gender, names and their appearance
•    Exploration: Send out your family to explore and gather resources for everyday living and crafting
•    Recruitment system: Recruit outsiders with different personalities, integrate them into your shelter life and earn their loyalty
•    RPG mechanics: As your family develop, their stats will adapt with an evolving experience and trauma system. Attributes, strengths and weaknesses will dynamically change based on your choices
•    Dynamic encounter system: Your family will encounter various threats including roaming factions and feral beasts
•    Turn-based combat: For those that cannot be reasoned with, violence can be used as a last resort. Your family may depend on it
•    Vehicles: Make exploration quicker and safer
•    Bloodlines: Extend your family lineage


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