When it comes to betting on the genre of terror in video games, it's usually used visceral, visible and unpleasant, when creating impact on the player. A pool of blood, a sound that comes from the unknown and a contextual scream that sounds on the horizon, beyond the stage, are the basic ingredients. The developer Bloober Team, knew to bet by it's own vision of the terror with the victorian, Layers of Fear, that was carved his gap between the fans of the sort when it was launched a year ago and later received it's contents downloadable.
Now, months after that, the creative team of that proposal goes one step further with >observer_, a new development of the polish study that changes the gloomy halls of that mansion by a decrepit and lost futuristic dystopian society where the narrative has a weight even greater. This company located in Krakow now gives us the opportunity to enter a police investigation of the hand of the agent Daniel Lazarski, a police with technological increases installed in his body.
















