If you woke up in an unknown place where you could travel to the past, to change some concrete decision of your life, would you do it? Unfortunately, there is nothing similar in the world, although the protagonist of Asemblance seems to have the possibility to do, so thanks to a strange machine, which allows him to travel to certain places and important moments of his life to try to modify some of his actions, trying to avoid a disaster.
Wednesday, January 31
Asemblance Review
If you woke up in an unknown place where you could travel to the past, to change some concrete decision of your life, would you do it? Unfortunately, there is nothing similar in the world, although the protagonist of Asemblance seems to have the possibility to do, so thanks to a strange machine, which allows him to travel to certain places and important moments of his life to try to modify some of his actions, trying to avoid a disaster.
Thursday, January 25
Dragon Ball FighterZ Review
They have had to spend many years, but as it was seen, with the arrival of Dragon Ball FighterZ we finally have a game that not only takes care of being at the height of what this legendary series deserves to please the fans of Goku and company, but also is positioned as one of the best fighting titles of recent times and as one of the great releases of this 2018 that has just started.
It was necessary to start this text like this, since, generally, games based on licenses (especially if they are anime or manga) are usually considered as minor products that only seek to take advantage of the pull of the series on which they are based or content only to it's fan base, a very different case to that presented by Arc System Works (Guilty Gear, BlazBlue) with it's new creation, a study that has already demonstrated it's ambition and mastery in the genre countless times.
Wednesday, January 24
The Vanishing of Ethan Carter Review
The graphic adventures are in full form, and part of the fault is the independent scene, with that ability to invent or reanimate genres, as they have done with platform games, puzzles or terror. The Vanishing of Ethan Carter, could be considered a graphic adventure, since you have to solve some very traditional puzzles, while you know a story less classical, and more in the style of recent 'narrative adventures' of great success as Dear Esther or Gone Home. The story is there, and you can not change it, but you decide by playing the way you know, the pace and order of events, and the amount of information you receive.
















