tag:blogger.com,1999:blog-49486191997361602372024-03-06T04:02:52.545-05:00XBLN by Team XBLN | XboxLiveNetwork | Gaming 24/7 | Xbox Live Network Welcome to XBLN by Team XBLN. We are the next generation of gaming communities. One Network, One Family, XBLN!Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.comBlogger1538125tag:blogger.com,1999:blog-4948619199736160237.post-60293663579854361462022-05-25T01:59:00.000-04:002022-05-25T01:59:07.072-04:00XBLN is 14<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMgYn12YmXpq7WnQum6uOrLKOPyPn8BZemn8qI9OKjq6QAhAxDGBKHVRPBqoQRWh4fsu6LF4M8WBvAXQPJoNxrd-0xr1PtV8H85PQbAu5VK_o86rF59o35qmi0g87x0BwHyRtiLCP8nZkdDoL-IkCqW8nR2rDmtXURH2qzNyWHTDMUfOPVoPTHDEBc/s504/XBLNetwork14Years2019.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="499" data-original-width="504" height="317" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMgYn12YmXpq7WnQum6uOrLKOPyPn8BZemn8qI9OKjq6QAhAxDGBKHVRPBqoQRWh4fsu6LF4M8WBvAXQPJoNxrd-0xr1PtV8H85PQbAu5VK_o86rF59o35qmi0g87x0BwHyRtiLCP8nZkdDoL-IkCqW8nR2rDmtXURH2qzNyWHTDMUfOPVoPTHDEBc/s320/XBLNetwork14Years2019.png" width="320" /></a></div><br /><div>Today.... the XBLN brand has been around for 14 years. Thank you to everyone that have supported XBLN over the years! Heres to many more!</div>Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-90326657706645465582021-05-25T00:00:00.002-04:002021-05-25T00:00:00.211-04:00XBLN 13 Year Anniversary <div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitqF_rZFukgFfQv7tdASLFbzSg1OHaFYrfvr2a-C9PFYkneCwm_3fBlX8TMlZRALcsne-jxqO7OHzkJrq6b9S-Pmg5-hw8V1IjdC81-7jrmMCF7fNPUtnDeHiDQFliKY7dXml4g8uE_zA/s1000/2020XBLNetwork13Years.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1000" data-original-width="1000" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitqF_rZFukgFfQv7tdASLFbzSg1OHaFYrfvr2a-C9PFYkneCwm_3fBlX8TMlZRALcsne-jxqO7OHzkJrq6b9S-Pmg5-hw8V1IjdC81-7jrmMCF7fNPUtnDeHiDQFliKY7dXml4g8uE_zA/w400-h400/2020XBLNetwork13Years.png" width="400" /></a></div><br /><div><br /></div>On May 25th 2008, XBLN was born. 13 years down.... many more to go for the XBLN Brand! Thank you to everyone that has been around for the ride and we appreciate anyone new joining us!Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-66076936402845237112020-08-30T20:54:00.004-04:002020-09-23T01:57:33.747-04:002020 XBLN NFL Picks!<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS8FcEaZFGB5jofqP3359adf1Ci5CCR2Uif-Ot1eIDy3MQ75Be6BIlnR0xZ22B9ie2c0F7dTVokw6fIzU_WuhWApQqGk8hQj3-63wRwNHAVjDFPXrGljpE0PoKnAupviQ0PJ1OSGYqHG0/s320/XBLN+NFL+Picks+2018.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="320" data-original-width="252" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS8FcEaZFGB5jofqP3359adf1Ci5CCR2Uif-Ot1eIDy3MQ75Be6BIlnR0xZ22B9ie2c0F7dTVokw6fIzU_WuhWApQqGk8hQj3-63wRwNHAVjDFPXrGljpE0PoKnAupviQ0PJ1OSGYqHG0/w315-h400/XBLN+NFL+Picks+2018.png" width="315" /></a></div><p>XBLN NFL Picks return for the 2020 NFL Season! We are bringing this competitive event back to our community and look forward to everyone making their picks and competing for prizes against Team XBLN! Currently the league is open for <a href="https://www.twitch.tv/subs/deuslegendxbln">XBLN Twitch Subscribers</a> to join in. So please be sure to subscribe to use prior to joining and maintain your subscription throughout the contest to be eligible for a prize. We will be offering prizes for our top 3 winners. 1st place will receive a $50 Xbox/PSN/Nintendo/Steam/Amazon Gift Card, while 2nd place will receive a $25 Xbox/PSN/Nintendo/Steam/Amazon Gift Card and lastly 3rd place will receive a random game code. In the result of a tie, the prize will be split with the players that finish with the tie.<br /><br />Each person can make their picks either all at once for all 17 NFL weeks or one week at a time. Picks can be make/changed up until the kickoff of that game. Each game you correctly select right is worth 1 point and after Week 17, the winners will be selected based on the standings and rewarded prizes accordingly. <br /><br />XBLN staff are also eligible to join and win prizes as well and you will be competing versus us to win the prizes! So be sure to get all of your picks in to remain in contention!<br /><br />We will be using ESPN for our Pick 'em league so to join, please first DM Deus Legend on Discord or Twitter your email address so that we can invite you to the league. After receiving the email follow the instructions below to join the league:<br /><br />If you are new to our NFL Picks, follow these instructions:<br />-Click "Join Group" from email<br />-Play Now for Free<br />-Enter Twitch/Discord Username<br />-Leave other options default<br />-Click Continue<br />-And you're done<br /><br />If in you participated in our 2019 league, follow these instructions:<br /><a href="http://fantasy.espn.com/nfl-pigskin-pickem/2020/en/group?groupID=141026">http://fantasy.espn.com/nfl-pigskin-pickem/2020/en/group?groupID=141026</a><br />Create Join Group<br />Click Rejoin if you were in league in 2019<br /><br />Have fun and we look forward to everyone participating!<br /><br />*Unauthorized entries will be voided*</p><p>*Must be Subbed to XBLN for the entire NFL season* </p><p><br /></p>Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-80644383559340773792020-07-25T10:21:00.007-04:002021-03-20T22:04:07.353-04:00XBLN Expanding as a Brand<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisnqnZZm1i_dZ9nFRK4QS2VaM7078EhdMhs5HnVFMlYiZ-jG2BamuCrKx4pKUKlCXmxHSGCWSC9S5TrMIcDAA4FvjGm5MRQ34504F3WXs7xW-xm4uDAPC8r3Cl1cl6WJejiw1HdupQFs4/s2000/2019XBLNetwork.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2000" data-original-width="2000" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisnqnZZm1i_dZ9nFRK4QS2VaM7078EhdMhs5HnVFMlYiZ-jG2BamuCrKx4pKUKlCXmxHSGCWSC9S5TrMIcDAA4FvjGm5MRQ34504F3WXs7xW-xm4uDAPC8r3Cl1cl6WJejiw1HdupQFs4/s320/2019XBLNetwork.png" /></a></div><div><br /></div><div>As XBLN move forward in the future, we have decided to make further changes to our Twitch channel arrangements. In the past, you all would see us live on XBLNetwork on Twitch. We are announcing that we are changing our old "team" stream model. Instead of watching our team all on one channel, we will be expanding XBLN as a brand used across multiple channels. The XBLN Twitch channel we believe created an issue where the streamer had a limit range they can operate in. With our staff operating their own channels fulltime, it will give them more options on how they want to deliver content to the viewers. The streamers will feature content from XBLN on their channel so you can still tune in to each streamers channel to catch all the latest games and community games we always delivered. XBLN will operate as a brand to sponsor and promote our streamers in their quest to deliver you all quality content. Legacy XBLN programs like your Twitch subscription length and MyPoints will still be safe and contained on the <a href="http://twitch.tv/deuslegendxbln">DeusLegendXBLN</a> channel. You will have the opportunity to double dip on our current programs, like if you have a 12 month sub to multiple channels, the benefits will count for each channel you sub to. MyPoints are currently only available on the DeusXBLN channel. Our other streamers will curate their own programs for their channels in the future. So with that, we hope that you all enjoy the changes to XBLN, be sure to check out our streamers channel below and give them the support they deserve!</div><div><br /></div><div>Deus Legend - <a href="http://twitch.tv/DeusLegend">http://twitch.tv/DeusLegend</a></div><div>Elemental Yoshi - <a href="http://twitch.tv/elementalyoshi">http://twitch.tv/elementalyoshi</a></div><div>StokedEnd - <a href="http://twitch.tv/stoked3nd">http://twitch.tv/stoked3nd</a></div><div>Jerhawk - <a href="http://twitch.tv/jerhawk14">http://twitch.tv/jerhawkxbln</a></div><div>Stopable - <a href="http://twitch.tv/stopable">http://twitch.tv/stopable</a></div><div>ExiledMorDread - <a href="http://twitch.tv/exiledmordread">http://twitch.tv/exiledmordread</a></div>Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-36425693913971041232020-06-05T16:13:00.002-04:002020-06-05T16:17:10.423-04:00XBLN Next!<div class="separator" style="clear: both; text-align: center;">
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It has been a while since we have added new members to our team and now we are opening the door as we look for the next generation of streamers! We are looking for Xbox streamers to stream to our <a href="http://twitch.tv/xblnetwork">Twitch</a> channel. We prefer if you have a capture card and pc to stream with. We have mostly moved away from using the native console streaming apps to improve our stream quality. Also must be 18+ years of age as well. We also prefer if you love to play indie games on Xbox. Once you are settled on the team, you will be given access to play almost every game available on Xbox. If steam or PS4 or Switch is your thing, we can arrange to get those games as well. To apply, send us an email to <a href="mailto:xbln@xboxlivenetwork.com">xbln@xboxlivenetwork.com</a> with your details. If you have your own channel up and running, send us a link so we can check out your VOD's and see you live as well. Are you the brightest and are an up and coming streamer? Apply and join our team today! This is a voluntary position as you will serve an awesome gaming community!Team XBLNhttp://www.blogger.com/profile/17980549822734716804noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-43585787038628064842020-02-14T19:31:00.001-05:002020-02-14T19:31:30.207-05:00XBLN Setup/Studio Tour With Deus Legend<div class="separator" style="clear: both; text-align: center;">
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I thought it was about time that we do a setup/studio tour and show you all what I use to stream and game game on for PC games.<br />
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<a name='more'></a>Without further ado, here we go!<br />
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Let's start with some of the "fun" stuff. Some of my setup collectibles/decor. Here we have an Xbox One Controller pillow and an XBLN Pillow.<br />
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Some Overwatch toys, Lucio and Tracer Hasbro Figures along with DVA, Reinhardt, and Bastion Lego figures som of you may have seen built live on stream!<br />
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HyperX QuadCast Mic along with a random Amazon Headset called Kotion Each G2000 Gaming Headset.<br />
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Redragon S101-BA Gaming Mouse and Mousepad, and Elgato Stream Deck Mini.<br />
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HP EliteDisplay 14 inch and Redragon S101-BA RGB Gaming Keyboard<br />
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Xbox One Day One Controller <br />
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More Overwatch Toys! Pop figures for Lucio and DVA(I wonder who my favorite Overwatch characters are? Hmmm). Also an ID@Xbox Water Bottle and an XBLN Mug!<br />
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HP Omen 25 144Hz Monitor and Logitech C920 Webcam<br />
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<br />
Save the PC for last so I can list the important specs! HP Omen 880 PC:<br />
<div style="text-align: center;">
Ryzen 1700 </div>
<div style="text-align: center;">
16GB DDR4 Ram </div>
<div style="text-align: center;">
1TB HDD+256GB M.2 SSD </div>
<div style="text-align: center;">
RTX 2060 </div>
<div style="text-align: center;">
Elgato 4K60 Pro</div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: left;">
That should wrap up most of everything I use on stream, with the exception of the game consoles themselves... we hope you know how those should look LOL. Hope you enjoyed this little look behind the scenes at XBLN! </div>
<br />Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-15582750855412804602020-01-01T00:00:00.000-05:002020-01-01T01:21:04.211-05:00Much Needed Change is Coming<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimtaz88Rz3wRyR7ybJyPUw4XHP1wr-ho80hb98u7sojvl_ADYnAI2TWaFPe19r-xejX2WZhL80K4Ls3Il18nDzlTIDRY0DKrSOaeKggnEPl-6RuLqX9cZtuHPOY33v-QvNDTb8CFlxMlY/s1600/2019XBLNGiveaways.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1600" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimtaz88Rz3wRyR7ybJyPUw4XHP1wr-ho80hb98u7sojvl_ADYnAI2TWaFPe19r-xejX2WZhL80K4Ls3Il18nDzlTIDRY0DKrSOaeKggnEPl-6RuLqX9cZtuHPOY33v-QvNDTb8CFlxMlY/s320/2019XBLNGiveaways.png" width="320" /></a></div>
As we enter 2020, we have decided to make a change to our "culture" here on XBLN. We have decided to end our weekly giveaways that have been a staple here the past few years. There will also be a change to our redemption process for our <a href="https://www.twitch.tv/subs/xblnetwork">Twitch subs</a>.<br />
<br />
So to start, our current giveaway will be the last one we offer on a weekly basis. Giveaways will still occur but, will only be available to our Twitch subs and will not have a set schedule. Other forms of giveaways/raffles will be available in our <a href="https://discord.gg/dE3HwDn">Discord</a> for our subs as well in the MVP Chat at random times. There will also be raffles during our live streams on <a href="http://twitch.tv/xblnetwork">Twitch</a> and <a href="http://mixer.com/xblnetwork">Mixer</a> at random times, so tune into the streams and be surprised! There may be times we will have a giveaway to offer everyone but, it will not be something that will be regular. <br />
<br />
The other change will be related to our 12 month redemption and 200k redemption for subs. The 12 month redemption before was for a random game code we have. Now you will have the option to redeem for any game/games that total under $10 USD or you can see if we have a code for something else in stock to redeem for. For the 200k redemption, it worked in the same manner as the 12 month redemption. Now that will change to 400K and you can redeem for any game/games under $10 USD. The new 12 month redemption will apply for 36+ Month redemptions(Anyone below this will get a random game). <br />
<br />
Please understand that these changes have to occur as we look to build a future here that does not revolve around "giveaways and raffles". Team XBLN are looking to build a different and better community for everyone and this is the start. We look forward to 2020 and beyond with our supporters. We appreciate everyone's support of XBLN. Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-53012864603508450772019-10-10T23:14:00.003-04:002019-10-10T23:14:46.294-04:00XBLN Goes 4K!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHuU5pURBcdwzm3pf-gAhX9zi3uggfIVbFYnVExO7KrlPXq6p1vQivrD40dIo1sA9goy7xo-UaK0c0j2SsmPNfGIq6z9vhiTtB1NDx-TUg7fxr91-5kx7kjUP4wEhlJ16zpHlt_C3Dd6Q/s1600/new_xbox_one_pack_logo_4k_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="700" data-original-width="700" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHuU5pURBcdwzm3pf-gAhX9zi3uggfIVbFYnVExO7KrlPXq6p1vQivrD40dIo1sA9goy7xo-UaK0c0j2SsmPNfGIq6z9vhiTtB1NDx-TUg7fxr91-5kx7kjUP4wEhlJ16zpHlt_C3Dd6Q/s320/new_xbox_one_pack_logo_4k_1.jpg" width="320" /></a></div>
<br />
<div style="text-align: left;">
We have made the jump to 4K! Check us out on YouTube to see our 4K gameplay videos from Xbox One X and PS4 Pro! Be sure you are subscribed to our <a href="https://www.youtube.com/user/xboxlivenetwork?sub_confirmation=1">YouTube Channel</a> to catch all of our latest videos! Our very first 4K gameplay capture is featuring GRID. Check it out here: </div>
<div style="text-align: center;">
<br /></div>
<div style="text-align: center;">
<br /><iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/EBJiAknwIPw" width="560"></iframe></div>
Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-3308333729625395752019-09-02T14:03:00.000-04:002019-09-02T14:03:27.427-04:002019 XBLN NFL Picks!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGn6wLbr8LvKUg81P0T4Ri6oZjc3_LjAwj3JVMFaAfoldOibdXoqYxKVVbi8x4LFgVFe9LC0F6fuAdf3AU9ZHhH1RxpgN6m8EAMSncT25eDEZcWp81CDHSk9MD47Fv2wtDy1QGXPmvODAB/s1600/XBLN+NFL+Picks+2018.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="335" data-original-width="264" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGn6wLbr8LvKUg81P0T4Ri6oZjc3_LjAwj3JVMFaAfoldOibdXoqYxKVVbi8x4LFgVFe9LC0F6fuAdf3AU9ZHhH1RxpgN6m8EAMSncT25eDEZcWp81CDHSk9MD47Fv2wtDy1QGXPmvODAB/s320/XBLN+NFL+Picks+2018.png" width="252" /></a></div>
<br />
XBLN NFL Picks return for the 2019 NFL Season! We are happy to bring this competitive event back to our community and look forward to everyone making their picks and competing for prizes against Team XBLN! Currently the league is open for our Twitch Subscribers to join in. So please be sure to <a href="https://www.twitch.tv/subs/xblnetwork">subscribe</a> to use prior to joining and maintain your subscription throughout the contest to be eligible for a prize. We will be offering prizes for our top 3 winners. 1st place will receive a $50 Xbox or Amazon Gift Card, while 2nd place will receive a $25 Xbox or Amazon Gift Card and lastly 3rd place will receive a random ID@Xbox Game code. In the result of a tie, the prize will be split with the players that finish with the tie.<br />
<br />
Each person can make their picks either all at once for all 17 NFL weeks or one week at a time. Picks can be make/changed up until the kickoff of that game. Each game you correctly select right is worth 1 point and after Week 17, the winners will be selected based on the standings and rewarded prizes accordingly. <br />
<br />
XBLN staff and family are also eligible to join and win prizes as well and you will be competing versus us to win the prizes! So be sure to get all of your picks in to remain in contention!<br />
<br />
We will be using ESPN for our Pick 'em league so to join, please first DM Deus Legend on Discord or Twitter your email address so that we can invite you to the league. After receiving the email follow the instructions below to join the league:<br />
<br />
If you are new to our NFL Picks, follow these instructions:<br />
-Click "Join Group" from email<br />
-Play Now for Free<br />
-Enter Twitch/Discord Username<br />
-Leave other options default<br />
-Click Continue<br />
-And you're done<br />
<br />
If in you participated in our 2018 league, follow these instructions:<br /><a href="http://fantasy.espn.com/nfl-pigskin-pickem/2019/en/">http://fantasy.espn.com/nfl-pigskin-pickem/2019/en/</a><br />Create New Entry<br />Click Rejoin if you were in league in 2018 <br />
<br />
Have fun and we look forward to everyone participating!<br />
<br />
*Unauthorized entries will be voided*Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-21788258799678092272019-05-25T02:28:00.002-04:002019-05-25T02:33:57.158-04:00XBLN 11th Anniversary and the Official Launch of XBLNetwork!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiebrRqovPMAycBmkt8P6U2KzlnX_8xqxvske3iBJGbc9l3w1slTEtR6DCsNZ6adr4DozD5KTL4dm3LvBcTu02QE2gWorQz2gJhSINcTrPB0vFkiV381vMcFxJVcfX4RyyyNx4M3Bd8yFM/s1600/XBLNetwork11Years2019.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="500" data-original-width="504" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiebrRqovPMAycBmkt8P6U2KzlnX_8xqxvske3iBJGbc9l3w1slTEtR6DCsNZ6adr4DozD5KTL4dm3LvBcTu02QE2gWorQz2gJhSINcTrPB0vFkiV381vMcFxJVcfX4RyyyNx4M3Bd8yFM/s320/XBLNetwork11Years2019.png" width="320" /></a></div>
On May 25th 2008, XBLN was born. After 11 years, we decided it was time for a change. But not a big change that will shake things up too much though. On this day we will officially rebrand our live streams as XBLNetwork. Our website will still be branded as XboxLiveNetwork and feature Xbox content(whenever we decide to post something here LOL). We will still feature primarily Xbox content on our <a href="https://www.twitch.tv/XBLNetwork">Twitch</a> and <a href="https://mixer.com/XBLNetwork">Mixer</a> channels. So things like our ID@Xbox Showcase will remain. With the brand change of our live streams, we are looking to showcase content from other platforms to enrich current viewers with new or different games they are not used to seeing and also expand our reach to other viewers. We appreciate everyones continued support of XBLN and look forward to seeing you all in our streams and Discord.<br />
<br />
Also our giveaways will now be hosted here:<br />
<a href="http://giveaways.xblnetwork.com/">http://giveaways.xblnetwork.com </a><br />
<br />
Here are our new channel links:<br />
<a href="https://www.twitch.tv/xblnetwork">https://www.twitch.tv/XBLNetwork</a><br />
<a href="https://mixer.com/XBLNetwork">https://mixer.com/XBLNetwork</a> Deus Legendhttp://www.blogger.com/profile/07293702433245436143noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-12285396576165602102018-08-29T01:59:00.002-04:002018-09-27T21:23:13.221-04:00XBLN NFL Picks Return!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGn6wLbr8LvKUg81P0T4Ri6oZjc3_LjAwj3JVMFaAfoldOibdXoqYxKVVbi8x4LFgVFe9LC0F6fuAdf3AU9ZHhH1RxpgN6m8EAMSncT25eDEZcWp81CDHSk9MD47Fv2wtDy1QGXPmvODAB/s1600/XBLN+NFL+Picks+2018.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="335" data-original-width="264" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGn6wLbr8LvKUg81P0T4Ri6oZjc3_LjAwj3JVMFaAfoldOibdXoqYxKVVbi8x4LFgVFe9LC0F6fuAdf3AU9ZHhH1RxpgN6m8EAMSncT25eDEZcWp81CDHSk9MD47Fv2wtDy1QGXPmvODAB/s320/XBLN+NFL+Picks+2018.png" width="252" /></a></div>
<br />
XBLN NFL Picks return for the 2018 NFL Season! We are happy to bring this competitive event back to our community and look forward to everyone making their picks and competing for prizes against Team XBLN! Currently the league is open for our Twitch Subscribers to join in. So please be sure to <a href="https://www.twitch.tv/products/xboxlivenetwork/ticket?ref=in_chat_subscriber_link">subscribe</a> to use prior to joining. We will be offering prizes for our top 3 winners. 1st place will receive a $50 Xbox or Amazon Gift Card, while 2nd place will receive a $25 Xbox or Amazon Gift Card and lastly 3rd place will receive a random Xbox Game code. In the result of a tie, the prize will be split with the players that finish with the tie.<br />
<br />
Each person can make their picks either all at once for all 17 NFL weeks or one week at a time. Picks can be make/changed up until the kickoff of that game. Each game you correctly select right is worth 1 point and after Week 17, the winners will be selected based on the standings and rewarded prizes accordingly. <br />
<br />
Team XBLN staff and family are eligible to join and win prizes as well and you will be competing versus us to win the prizes! So be sure to get all of your picks in to remain in contention!<br />
<br />
We will be using ESPN for our Pick 'em league so to join, please first DM Deus Legend on Discord or Twitter your email address so that we can invite you to the league. After receiving the email follow the instructions below to join the league:<br />
<br />
-Click "Join Group" from email<br />
-Play Now for Free<br />
-Enter Twitch/Discord Username<br />
-Leave other options default<br />
-Click Continue<br />
-And you're done<br />
<br />
Have fun and we look forward to everyone participating!<br />
<br />
*Unauthorized entries will be voided*Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-71936040513941352602018-06-17T23:27:00.001-04:002018-06-17T23:27:12.742-04:00E3 2018 Day 3 Update from DoPeY5007<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhthps6-rRxG-EZNRBic9vLS1tuwOkX4MK278Zgvong19wrWOAXuya-G9ll2BhSLaSoBcqzIUdLSnQzjMPEFmSPl8u4LCKibrZHPAfo6cEuugq0AE633kg2v7DB9n8sz429RvbvOjerWgpZ/s1600/20180614_152114_HDR.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhthps6-rRxG-EZNRBic9vLS1tuwOkX4MK278Zgvong19wrWOAXuya-G9ll2BhSLaSoBcqzIUdLSnQzjMPEFmSPl8u4LCKibrZHPAfo6cEuugq0AE633kg2v7DB9n8sz429RvbvOjerWgpZ/s400/20180614_152114_HDR.JPG" width="400" /></a></div>
One of our great community members <a href="https://twitter.com/DoPeY5007">DoPeY5007</a>
is at E3 once again and is providing XBLN with some exclusive analysis
and pictures from this years event. Check it out below and also be sure
to follow @DoPeY5007 on <a href="https://twitter.com/DoPeY5007">Twitter </a>and also check him out on his personal stream on <a href="http://mixer.com/dopey5007">Mixer</a>.<br />
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 5"/>
<w:LsdException Locked="false" Priority="10" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Closing"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Signature"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="true"
UnhideWhenUsed="true" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Message Header"/>
<w:LsdException Locked="false" Priority="11" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Salutation"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Date"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Heading"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Block Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Hyperlink"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="FollowedHyperlink"/>
<w:LsdException Locked="false" Priority="22" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Document Map"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Plain Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="E-mail Signature"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Top of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Bottom of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal (Web)"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Acronym"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Address"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Cite"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Code"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Definition"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Keyboard"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Preformatted"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Sample"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Typewriter"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Variable"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal Table"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="annotation subject"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="No List"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Contemporary"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Elegant"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Professional"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Balloon Text"/>
<w:LsdException Locked="false" Priority="39" Name="Table Grid"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Theme"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" QFormat="true"
Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" QFormat="true"
Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" QFormat="true"
Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" QFormat="true"
Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" QFormat="true"
Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" QFormat="true"
Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" SemiHidden="true"
UnhideWhenUsed="true" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="TOC Heading"/>
<w:LsdException Locked="false" Priority="41" Name="Plain Table 1"/>
<w:LsdException Locked="false" Priority="42" Name="Plain Table 2"/>
<w:LsdException Locked="false" Priority="43" Name="Plain Table 3"/>
<w:LsdException Locked="false" Priority="44" Name="Plain Table 4"/>
<w:LsdException Locked="false" Priority="45" Name="Plain Table 5"/>
<w:LsdException Locked="false" Priority="40" Name="Grid Table Light"/>
<w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 4"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 4"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 4"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 4"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 5"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 5"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 5"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 5"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 5"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 6"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 6"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 6"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 6"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 6"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="46" Name="List Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
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E3 Day 3 Update from DoPeY5007: </div>
<br />
<br />
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWJZfvkgfH52hPBEywxa2996xnbmVP7qgjrTmvdtC5pajVe3yWDhdlYRON84ItD01an1af-72ZM2u7TOaHgHMIVBD36wUSRzHH_AHzDvT74H3Hsje9c9-4amjNdgU2oqM7mJPZN8TxMkbi/s1600/20180614_103120_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWJZfvkgfH52hPBEywxa2996xnbmVP7qgjrTmvdtC5pajVe3yWDhdlYRON84ItD01an1af-72ZM2u7TOaHgHMIVBD36wUSRzHH_AHzDvT74H3Hsje9c9-4amjNdgU2oqM7mJPZN8TxMkbi/s400/20180614_103120_HDR.jpg" width="400" /></a></div>
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Welcome to the final day of E3!!!! So for the most part the halls less crowded
than days 1 and 2 but the lines are still a mess. I wanted to get the E3
exclusive Funko Pops so my 1<sup>st</sup> stop of the morning was the Funko
both. I got in line right when I got there, and got the pops I wanted as well
as the shirt my wife wanted! Winning!!! The line only took a hour so it wasn’t
too bad.</div>
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</div>
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I tried to get into the line for multiple games but most of them were cut off
and they only allowed someone new in line when someone finished. So you had to
be at the right place at the right time…. I asked about the Overkill’s The
Walking Dead and that line was 3 hours. Ouch.</div>
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Around noon I met up with some of the ID@Xbox staff as it was their 1<sup>st</sup>
day in the main halls. One of them decided to live stream to Mixer and give a
tour of the expo. I ended up with her phone and directed them where to go as I
knew the layout. After exploring the Mixer booth I recommended we go checkout
Fortnite. We headed over there and ended up in the Mechanical Llama
line…. So her and I both filled out the waivers and yep, rode the Llama live on
stream! After that we went to the Sony, Nintendo and Sony Store. Then time for
food.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0AAaCJ0RdbvF9P4kUWTyAbHRHszI1TkEonp1A1dABLLIJc7w73VmOZIJU-g3Pj-lHmYtq0am5sSEbv1CAYLzFe2AOgBl4C_6tl9kReRF25AChn8lX6FY0ND7-4RP3xXzsSOzOYVe2SfPF/s1600/20180614_150835.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0AAaCJ0RdbvF9P4kUWTyAbHRHszI1TkEonp1A1dABLLIJc7w73VmOZIJU-g3Pj-lHmYtq0am5sSEbv1CAYLzFe2AOgBl4C_6tl9kReRF25AChn8lX6FY0ND7-4RP3xXzsSOzOYVe2SfPF/s320/20180614_150835.jpg" width="180" /></a></div>
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After we grabbed lunch the ID@Xbox team went back to their hotel and I went
back into the expo. I tried to find more people I knew to chat, including a
friend at the Ubisoft booth with no luck. So I got in the Trials Rising line.
While in line they were showing a demo of the new “tandem” mode and wow, that
looks tough! After about an hour in line I got my hands on the game. It is
trials! It felt good but different at the same time. Controls felt the same as
the trials we all love. I am looking forward to spend more time on the bikes!</div>
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</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJzcvMrcskmOFjI3uE368YFc9bCjvdstU38CfOmKdcXBq6x_m2OWAb2yxEaZ4dGJ91gALmPnfKxBK99CKj62A120liSgmiEuP5s6V9jJl6kiyTjwqtRUe33-RSTjjCLRYrMSsvNyOeCHgZ/s1600/20180614_175453.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJzcvMrcskmOFjI3uE368YFc9bCjvdstU38CfOmKdcXBq6x_m2OWAb2yxEaZ4dGJ91gALmPnfKxBK99CKj62A120liSgmiEuP5s6V9jJl6kiyTjwqtRUe33-RSTjjCLRYrMSsvNyOeCHgZ/s400/20180614_175453.jpg" width="400" /></a></div>
<div class="MsoNormal">
And now the day was winding down. My 3<sup>rd</sup> E3 was coming to an end. I
went to the Mixer booth to say bye to some of the staff there and then headed
home. I enjoyed my time at E3 but now it was time for some rest (after a 5 mile
bike ride). I am looking forward to the games that were announced and that I
got to play and maybe E3 next year if I am lucky enough to get in!</div>
Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-30771546107835890112018-06-15T18:38:00.001-04:002018-06-17T23:25:05.274-04:00E3 2018 Day 2 Update from DoPeY5007<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzaiwARHtmbq0aoV8rU7qtnN2okNBBkF1jkGa_LPmfU0NR0TF6Kdald_h8j4ZKpnFV5JGIdeyM7KSHHHk8PkKz2GMvv7rcr158KK-dBz2RQ638sMnP4R65DbfVzRCHfyo7tOrYnDIVhkI/s1600/20180613_200838_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzaiwARHtmbq0aoV8rU7qtnN2okNBBkF1jkGa_LPmfU0NR0TF6Kdald_h8j4ZKpnFV5JGIdeyM7KSHHHk8PkKz2GMvv7rcr158KK-dBz2RQ638sMnP4R65DbfVzRCHfyo7tOrYnDIVhkI/s400/20180613_200838_HDR.jpg" width="400" /></a></div>
One of our great community members <a href="https://twitter.com/DoPeY5007">DoPeY5007</a>
is at E3 once again and is providing XBLN with some exclusive analysis
and pictures from this years event. Check it out below and also be sure
to follow @DoPeY5007 on <a href="https://twitter.com/DoPeY5007">Twitter </a>and also check him out on his personal stream on <a href="http://mixer.com/dopey5007">Mixer</a>.<br />
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<!--more-->E3 Day 2 Update from DoPeY5007: <br />
<br />
<br />
On to day 2! So with the gamer pass I was still not allowed to get into the
show floor until later hours but Xbox is open to us as soon as the main doors
open. So of course I go there. I learned there was multiple pins to be had at
Forza Horizon 4, I wanted all three. This means I had to play it a couple more
times. Darn, twist my arm! I played the demo two more times, picked the same
car, and enjoyed it as much as I did the first play through. I even got a shirt
for “winning” the event.</div>
<div class="MsoNormal">
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBDmIReXd2xamgQO6gHaWRbR05vJ8km2PJm7jxkN2LdyXjbxCQKPLefJ-U0QNBuOKetpa_w_JaLnI5sF_jgN8trf-jME0kaoyazZGnet_uqbThFTlqOSioriuCHChTVZbfJxFVKAF7mvE/s1600/20180613_162734.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBDmIReXd2xamgQO6gHaWRbR05vJ8km2PJm7jxkN2LdyXjbxCQKPLefJ-U0QNBuOKetpa_w_JaLnI5sF_jgN8trf-jME0kaoyazZGnet_uqbThFTlqOSioriuCHChTVZbfJxFVKAF7mvE/s320/20180613_162734.jpg" width="180" /></a></div>
Kingdom: Two Crowns was the next game I played. This is a 2D side scroller that
I didn’t actually get to play much of. I found a show stopper bug that wouldn’t
let me progress the game, so I reset it for the next person and found the
ID@Xbox team to let them know and we then let the developer know to look into
it.</div>
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<br />
Now on to the main floor! I played Jurassic World Evolution. I didn’t know
anything about this game but the line was short so I was like let’s go! The
game is actually a park simulator. You manage all aspects of the game, moving
dinosaurs, hatching new ones etc. One thing they told us in the briefing before
we go in is accidents can happen if you open the wrong gate. So what does
everyone do when we start playing? Of course open a gate that a meat eater is
in to the public! All hell breaks loose and is quite funny.</div>
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I also played Fortnite for the swag, I wanted the pin of course. So I played it
on the Switch, I was put in with two random guys and a girl comes up next to
me. Funny is I know her so we get chatting and have a good time both trying to
get the Switch controller configuration since it is slightly different. It was
a heated battle as if you get Victory Royal you get like 2,500 V-bucks. I think
we got down to about 30 something left. And I could see a major quality
difference in the Switch vs my One X.</div>
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I explored more of the Nintendo and PlayStation booths but never tried to play
anything there as they are always massive pits of people wall to wall. They do
have some cool displays though. </div>
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Now for some extra fun, I was able to once again get an invite to a special
ID@Xbox after party held for developers that use the program. So I walked over
to the Hotel it was at and head upstairs for some snacks and drinks. I didn’t
recognize any faces from last years but quickly stated chatting it up with some
devs. I really enjoyed the opportunity to mingle. I even spoke to one dev and
asked why there have been no more achievements in their content updates and how
that makes us gamers sad.</div>
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Now it is time to go home and get ready for a full day at the main floor as
Xbox will be closed tomorrow. Goal is to get the limited Funkos and a shirt for
the wife.</div>
Team XBLNhttp://www.blogger.com/profile/17980549822734716804noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-22651618137363343982018-06-13T18:02:00.001-04:002018-06-13T18:02:16.675-04:00E3 2018 Day 1 Update from DoPeY5007<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWaNRaM0D4zJ-vLAY7cXk07_1JuvXyTWEwFYLqTk9SZiY3ngN0FIsWy86ZfxB9VoC7H2uc23UI2jIVefqKs0RCl0qwNyxOsAiwYp8mfitfbQR7SXKUFES1yaHveyHLu3sxlDgeMC0tJwI/s1600/20180612_142454_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWaNRaM0D4zJ-vLAY7cXk07_1JuvXyTWEwFYLqTk9SZiY3ngN0FIsWy86ZfxB9VoC7H2uc23UI2jIVefqKs0RCl0qwNyxOsAiwYp8mfitfbQR7SXKUFES1yaHveyHLu3sxlDgeMC0tJwI/s400/20180612_142454_HDR.jpg" width="400" /></a></div>
One of our great community members <a href="https://twitter.com/DoPeY5007">DoPeY5007</a>
is at E3 once again and is providing XBLN with some exclusive analysis
and pictures from this years event. Check it out below and also be sure
to follow @DoPeY5007 on <a href="https://twitter.com/DoPeY5007">Twitter </a>and also check him out on his personal stream on <a href="http://mixer.com/dopey5007">Mixer</a>.<br />
<a name='more'></a>E3 Day 1 Update from DoPeY5007:<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV6vFStvCdcNpHvrSAerQeYc4KgwAYpeuu4EPzosE3t-PCLQbFFJCwBD4Cl69lMONCwYZhJM-v-evEji1SiUZR7m6nBMvOIeoiPdxf50nqzH4FFXwR_A_iF6ATrhTiW0Fce7Nmaq1WDo0/s1600/20180612_144547_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV6vFStvCdcNpHvrSAerQeYc4KgwAYpeuu4EPzosE3t-PCLQbFFJCwBD4Cl69lMONCwYZhJM-v-evEji1SiUZR7m6nBMvOIeoiPdxf50nqzH4FFXwR_A_iF6ATrhTiW0Fce7Nmaq1WDo0/s400/20180612_144547_HDR.jpg" width="400" /></a></div>
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<br />
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Let the lines begin…. Day 1 of E3 is always the worst with
it comes to the crowds. This year they changed things up with the gamer pass
having limited hours, but with Xbox being offsite their doors open to the gamer
pass owners when the E3 floor opens. So of course when I got there I was going
to go hang out at the Xbox Experience until the main show floor opens.</div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-sEhMROSCeq_GKK5TiRBtDoKfdVO_lQ4pd3OCCv91BRTdE6Zn69LUFjPpKmFL2EF5SFrMmqBWfnBLGlsLehWBxnrQq2qsJ_6hqduLlD-ljxjOmJdN1ud2GBz8Vj9ndM5Y_EdJCrYG8Q0/s1600/20180612_172547.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-sEhMROSCeq_GKK5TiRBtDoKfdVO_lQ4pd3OCCv91BRTdE6Zn69LUFjPpKmFL2EF5SFrMmqBWfnBLGlsLehWBxnrQq2qsJ_6hqduLlD-ljxjOmJdN1ud2GBz8Vj9ndM5Y_EdJCrYG8Q0/s400/20180612_172547.jpg" width="300" /></a></div>
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<div class="MsoNormal">
Going into Xbox things were setup different than it was at FanFest. We were no
longer able to go into the theatre and hang out on stage. Instead everything is
setup on two lobby floors creating a snug experience! I started the day with
playing PUBG, I wanted that pan pin! There was nothing new in the game and it
was a little nice I was the 2<sup>nd</sup> dead LOL. Second I lined up to play
Battlefield V. This was a cool setup. They had 40 systems setup for a 20v20
match up. We played their 3 days of war mode. My team won day 1 and 2 so we won
the match. My only issue was not knowing the map at all it was hard to navigate
where to go and where the enemies were spawning. Overall I enjoyed the game and
look forward to play more.</div>
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</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4khngkAzUtwuLYJn6gdxZXT2ACyc7qrKbhqzFtEffUb6lPXdLTuzFHobdR12Ot2yQmDI7zWQ3R8MdJTpHy0_kPP9pSxoDamsUlsWgfIRJQpH30T_q5jLIRqkz0rDG5QNNotvtZWf9p_I/s1600/20180612_143432_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4khngkAzUtwuLYJn6gdxZXT2ACyc7qrKbhqzFtEffUb6lPXdLTuzFHobdR12Ot2yQmDI7zWQ3R8MdJTpHy0_kPP9pSxoDamsUlsWgfIRJQpH30T_q5jLIRqkz0rDG5QNNotvtZWf9p_I/s400/20180612_143432_HDR.jpg" width="400" /></a></div>
<div class="MsoNormal">
Now it was time to go to the main show floor. Line to get in was long but not
bad, security wouldn’t let Jav0r in due to the skate deck he was caring. He
went to a different entrance and they let him in. The two booths that are hard
to miss are by far Mixer and Fortnite. Mixer has a Million+ dollar car and a
$80k rig you can play Forza on. I will be trying to play on this setup.
Fortnite have their battle bus and tons of systems to play the game on, PS,
Xbox, Switch and PC!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtvwoAP3xkwtRNOt6X4K4Xf7C_1vKM70aANw7sGvbCTXNYNotSakP5XwyeUYnq6VfS1OQIlWmOM7LUm11pEkLtn5wBzTsgdf-YQd01xtFECMwLMnYGnJZNq59t3YYMxKCjVKXRqkNqEMU/s1600/20180612_160804.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtvwoAP3xkwtRNOt6X4K4Xf7C_1vKM70aANw7sGvbCTXNYNotSakP5XwyeUYnq6VfS1OQIlWmOM7LUm11pEkLtn5wBzTsgdf-YQd01xtFECMwLMnYGnJZNq59t3YYMxKCjVKXRqkNqEMU/s320/20180612_160804.jpg" width="180" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Funko line was as bad or worse than the game lines. Once I saw it short I
got in but two of the three I wanted to purchase were out of stock. They
restock daily so I still have a chance to get them. The Overkill booth for The
Walking Dead was very cool to look at as well. Everyone loves zombies right?</div>
<div class="MsoNormal">
<br /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMj25RFSNI4t9k-YRcSrpD948wB8uc_r4jfhuLCzNV-QQMqYFqeJJoQlcM9P0CFR2ZuWmTjZbO29hyuD_dAtT26tOaeo8rf710vXT8Zr6bZzE8RR4tDx6PzZGkEknVJy93wHCuloKV9R8/s1600/20180612_180100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMj25RFSNI4t9k-YRcSrpD948wB8uc_r4jfhuLCzNV-QQMqYFqeJJoQlcM9P0CFR2ZuWmTjZbO29hyuD_dAtT26tOaeo8rf710vXT8Zr6bZzE8RR4tDx6PzZGkEknVJy93wHCuloKV9R8/s400/20180612_180100.jpg" width="225" /></a></div>
<div class="MsoNormal">
</div>
<div class="MsoNormal">
Before the day ended we wanted to go back to Xbox and on our way we stopped at
the Fallout 76 Reclamation booth. Now this was a little odd. We went through
tests to see if we can survive out of the shelter. Most the time they said we
died, but they weren’t worried and everything would be ok. One test was even to
convince a stranger to let us into their shelter overnight so we don’t die. I
was paired up with some random woman and I was able to convince her! We were
given a mask incase our face melts off due to radiation.</div>
<div class="MsoNormal">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUA03Y_WObWrEHmf0q-pw9vZOvaexQdyG2bM5SL4GhW3-3PWwZH47tsZBwl9WBB5Eu4EeW9UohaRJ89Imy4fODfnj3Ye0_pkCwlmrh8Uvaf1saNuFgpQ2Tn6pdUjiXPEXP4eTnx0vqUyg/s1600/20180612_204409.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1378" data-original-width="1600" height="343" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUA03Y_WObWrEHmf0q-pw9vZOvaexQdyG2bM5SL4GhW3-3PWwZH47tsZBwl9WBB5Eu4EeW9UohaRJ89Imy4fODfnj3Ye0_pkCwlmrh8Uvaf1saNuFgpQ2Tn6pdUjiXPEXP4eTnx0vqUyg/s400/20180612_204409.jpg" width="400" /></a></div>
<div class="MsoNormal">
After that we were headed to Xbox with just over an hour left on the day but
learned they were no longer letting users in. At this point I didn’t think it
was worth going back into the main floor either (not sure if we could anyway).
So that was the end of Day 1. Feet are sore, I hope to see more today in the
sea of sardines. </div>
<div class="MsoNormal">
<br /></div>
Team XBLNhttp://www.blogger.com/profile/17980549822734716804noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-14575853327434612462018-06-12T16:25:00.001-04:002018-06-12T16:25:24.907-04:00E3 2018 Update From DoPeY5007<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9EWQXxZcCr9xqmDQHQF3MAdsrwJecFplGehYD9PAftmme3lsIap_1L8uAZsC6G_zV1whfVHC2EYjmFIfTlb3epjutMrIjCH54InL3SbXOyjFd_A29Wp1cKkYwJHoIAy0DjKePvK617aA/s1600/GOPR1275.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9EWQXxZcCr9xqmDQHQF3MAdsrwJecFplGehYD9PAftmme3lsIap_1L8uAZsC6G_zV1whfVHC2EYjmFIfTlb3epjutMrIjCH54InL3SbXOyjFd_A29Wp1cKkYwJHoIAy0DjKePvK617aA/s400/GOPR1275.JPG" width="400" /></a></div>
One of our great community members <a href="https://twitter.com/DoPeY5007">DoPeY5007</a> is at E3 once again and is providing XBLN with some exclusive anaylsis and pictures from this years event. Check it out below and also be sure to follow @DoPeY5007 on <a href="https://twitter.com/DoPeY5007">Twitter </a>and also check him out on his personal stream on <a href="http://mixer.com/dopey5007">Mixer</a>.<br />
<a name='more'></a><div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZE4UsACWTf2k3Rw_IPw4c1ilhu2MTQhJG8Bl-vJQS1hxCgfq_SClg3FzqAowvYf2MIzLllXYjEahxq83KYq_Y5ROWOPD7G9RA2rSxPjJ2ruKF-afCu2O1VYOTEPOV6rJS463gJvH6kQI/s1600/20180611_215007.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZE4UsACWTf2k3Rw_IPw4c1ilhu2MTQhJG8Bl-vJQS1hxCgfq_SClg3FzqAowvYf2MIzLllXYjEahxq83KYq_Y5ROWOPD7G9RA2rSxPjJ2ruKF-afCu2O1VYOTEPOV6rJS463gJvH6kQI/s320/20180611_215007.jpg" width="180" /></a></div>
<br />
From DoPeY5007:<br />
<br />
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This year I was lucky enough to go to FanFest thanks to a
friend Jav0r. Xbox puts on a great show for the lucky fans to get in. We
started the day at a movie theatre for check in. There are around 400 fans that
get to attend. After check in and in our seats we had a few guest speakers
hyping us up for the briefing we would be attending. Aaron Greenburg, Phil
Spencer, Mike Ybarra and Larry Hryb to name a few. Phil informed us the
briefing would be about games and we would not be disappointed.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtVIJZLZTogJrXjbAEE00pc5_9EVG00HevpAH_3-pASMJImSovEK7WvHKMNIoPu_8Fw3KahUu5zZG2psPrfZ3T-1UEhPDNILtJ5THMpd2dlkOVv2zC22HYBTyxABKT5ADkTGUcpE_vIe4/s1600/20180610_121421.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtVIJZLZTogJrXjbAEE00pc5_9EVG00HevpAH_3-pASMJImSovEK7WvHKMNIoPu_8Fw3KahUu5zZG2psPrfZ3T-1UEhPDNILtJ5THMpd2dlkOVv2zC22HYBTyxABKT5ADkTGUcpE_vIe4/s400/20180610_121421.jpg" width="400" /></a></div>
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After all the speakers were done we took a walk over to the Microsoft Theatre
to get seated for the briefing. We sat front row! Personally I was in the 4<sup>th</sup>
but wow!!! I thought the briefing was great! Games games games!!!! I am looking
forward to Forza Horizon 4 and the new Cuphead DLC. When they were talking
about the seasons in Forza Horizon 4 they even dropped “leaves” from the
rafters, cool touch! Happy they didn’t make it snow.</div>
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</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHeWfVBC0m8f7TUbeey30gmfIU_nLHDxW3L-iAqDeQE_9ZMlYzkMMMRmquH9beUZzLX6EkvgrwP0GaTudq7MQNjUvif8NN59CVvu3J7ggR2unF9L9GL-kVBrco1qJmi42xIY4EFLumaGg/s1600/20180610_133536.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHeWfVBC0m8f7TUbeey30gmfIU_nLHDxW3L-iAqDeQE_9ZMlYzkMMMRmquH9beUZzLX6EkvgrwP0GaTudq7MQNjUvif8NN59CVvu3J7ggR2unF9L9GL-kVBrco1qJmi42xIY4EFLumaGg/s400/20180610_133536.jpg" width="400" /></a></div>
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After the briefing we walked back to the movie theatre to get some lunch and
have a few more speakers. The Gears team came to talk about their 3 new games,
we had a performance from the Skullduggers and Chris Charla came up with a dev
to talk about his upcoming game (the game is slipping my mind). We had great panels
and got to see some behind the scenes on video capture for Gears 5.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH5pVinNhpv4c23ZxnGkpDso2Xzpy7PJc58WH4unBZDHL-pwn7q018TWTupWV2yt_r_ellF5lQlBdoK37p0rAVRnJPbuMsEXrMEeewfDRKypPHJly41VlnF7cpB8sGoQ5pEvOHlhIuRdM/s1600/20180610_161130.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH5pVinNhpv4c23ZxnGkpDso2Xzpy7PJc58WH4unBZDHL-pwn7q018TWTupWV2yt_r_ellF5lQlBdoK37p0rAVRnJPbuMsEXrMEeewfDRKypPHJly41VlnF7cpB8sGoQ5pEvOHlhIuRdM/s400/20180610_161130.jpg" width="400" /></a></div>
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After it all ended we got the amazing swag bag!!!!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5ez5mSmB2oedolK3QNJ8HRX_DoZU_vWknAOYguTeSCd2zKOa7AFpIWbvonrEpJddCcJ2HZwdEbCAmxozFh8OO3Y4jWFEuCUmxtkh9RpocSXtMZSg_WApZkMOsMazxB0dUINx78SbxyCk/s1600/20180610_223924_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg5ez5mSmB2oedolK3QNJ8HRX_DoZU_vWknAOYguTeSCd2zKOa7AFpIWbvonrEpJddCcJ2HZwdEbCAmxozFh8OO3Y4jWFEuCUmxtkh9RpocSXtMZSg_WApZkMOsMazxB0dUINx78SbxyCk/s400/20180610_223924_HDR.jpg" width="400" /></a></div>
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On day 2 of Fanfest I started the day going to EA play for a couple hours. I
had a 10am time slot. This year there was no line issue to get it and I walked
right up to check in. I wanted to hit Anthem but the event is outside and the
line for it was only in the sun and that did not sound pleasant to me. I did
play a new mode in Battlefront II. It is the typical escort the payload from A
to B to C or defend it. I started the match on a 6-7 kill streak that made me
laugh. My team ended up defending well and they never moved it. After
that I did not really feel like staying in the long lines in the sun and headed
out.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG1Ds8HbMyZpBzFusxr1XzzfXXqeLLlGcxcK_I3d4osE-CkI-y0lSK5FaoZfqfjDO-xrNihOUf3hxXylTB7qky3Ra9Q7dyQGE_L7oZKtoPYsTsWit9ZeOPPfJIKisyNGTFjSnZC3Q1PXw/s1600/20180610_105511_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgG1Ds8HbMyZpBzFusxr1XzzfXXqeLLlGcxcK_I3d4osE-CkI-y0lSK5FaoZfqfjDO-xrNihOUf3hxXylTB7qky3Ra9Q7dyQGE_L7oZKtoPYsTsWit9ZeOPPfJIKisyNGTFjSnZC3Q1PXw/s400/20180610_105511_HDR.jpg" width="400" /></a></div>
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Fast forward 5 hours to the Fanfest party! So we go back into Microsoft Theatre
and get to play games, enjoy some food and drink and mingle. I used most my
time to mingle 1<sup>st</sup>. Enjoyed hanging out with the ID@Xbox team and
devs. I did play a few games though!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4Fsdip0Xu7sLQ2p4J44vMrkVcm2KjXrTKFUlUsU4SlN3Q1fo010DGOOXCjEobFnTHkS7U8FktoARZje2akZRQqxAyHeEPFa9amEi2-HtubXMIxt31Z-wHykQJElOCRmMo11bMTwAgfy8/s1600/20180610_141344_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4Fsdip0Xu7sLQ2p4J44vMrkVcm2KjXrTKFUlUsU4SlN3Q1fo010DGOOXCjEobFnTHkS7U8FktoARZje2akZRQqxAyHeEPFa9amEi2-HtubXMIxt31Z-wHykQJElOCRmMo11bMTwAgfy8/s400/20180610_141344_HDR.jpg" width="400" /></a></div>
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First game I played was an upcoming ID@Xbox title Children of Morta. This is a
classic hack and slash dungeon crawler. The game was enjoyable and I hope to
play more of it.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDkmeMBxD3qEL5FcsoZ7HKIeXkacuQ454WPWJsczxkPmtV0WBViLhcW4BuefH7QNGnp0pL7KdI9oKOqCZq030yAMYfoRDFkhoOfDezwS4XRjzunI7WRjUxcR4vy2lKvQCKAgOEHT9AfPo/s1600/Screenshot_20180611-220124_Mixer.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="196" data-original-width="400" height="195" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDkmeMBxD3qEL5FcsoZ7HKIeXkacuQ454WPWJsczxkPmtV0WBViLhcW4BuefH7QNGnp0pL7KdI9oKOqCZq030yAMYfoRDFkhoOfDezwS4XRjzunI7WRjUxcR4vy2lKvQCKAgOEHT9AfPo/s400/Screenshot_20180611-220124_Mixer.jpg" width="400" /></a></div>
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Second game I played was very interesting. I say that because the developer was
live broadcasting that system to their Mixer channel (and of course I
recognized a couple of the chatters watching the stream! The game was Warhammer
Vermintide II. This is a more a FPS hack and slash with high end graphical
environments. It had Mixer integration on but not sure what it was. I enjoyed
the game until I died, and my team didn’t revive me…. This is a 4-player co-op
game.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_FZwpMU4YnPeve1BLSJj13qjsCI3MU5G6Qo5DDW6CKfd-Ps9K47bncs0Vyc7AzwEjtVQptWbF4oP7SOeZn2g3NxUuXQ4OEoLxXpZFPvEfSrJTICFFV8nDDxwuakuK0t9QMXFenOHPUEk/s1600/20180610_141333_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_FZwpMU4YnPeve1BLSJj13qjsCI3MU5G6Qo5DDW6CKfd-Ps9K47bncs0Vyc7AzwEjtVQptWbF4oP7SOeZn2g3NxUuXQ4OEoLxXpZFPvEfSrJTICFFV8nDDxwuakuK0t9QMXFenOHPUEk/s400/20180610_141333_HDR.jpg" width="400" /></a></div>
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Third I played a little of Ori and the Will of the Wisps. I didn’t want to play
this long as I have not played the first one yet (Sorry Yin). But I will say
the game is beautiful.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTSGmCHBc7qvGwPQaxNv1pi9_5JqJyalD71TMk8XBn6neuIrSnW4AbR3ahCaBSs7D9LZPN5I3i-3_y0mBwEqgNq_AYVVzW_OVPcofeOZxOIfXBuE2_s9IisT6EsRIXCYWNoDJk5Y-zNsE/s1600/20180611_225916.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTSGmCHBc7qvGwPQaxNv1pi9_5JqJyalD71TMk8XBn6neuIrSnW4AbR3ahCaBSs7D9LZPN5I3i-3_y0mBwEqgNq_AYVVzW_OVPcofeOZxOIfXBuE2_s9IisT6EsRIXCYWNoDJk5Y-zNsE/s320/20180611_225916.jpg" width="180" /></a></div>
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The last thing I played was Forza Horizon 4. I tried to play on the full moving
rig but the line was over an hour and a half. The game played well, it did look
and feel a lot like 3 but there were handling improvements. When you hit the
water it seemed to slow you more than before. As expected the game ran flawless
and looked amazing!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgemzxev61elUleodEuA_RsrcYy5TG9KY7OCld5xlDl13Xy-sGEFMDETpweXeQwubQyw5-7BdWb-g4s3wiuAL_jsettG8s5qQxwvExipmzabr5Q_bTUdO5er_5RqaMeweZAgcqvX9PMU4E/s1600/20180610_133315_HDR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgemzxev61elUleodEuA_RsrcYy5TG9KY7OCld5xlDl13Xy-sGEFMDETpweXeQwubQyw5-7BdWb-g4s3wiuAL_jsettG8s5qQxwvExipmzabr5Q_bTUdO5er_5RqaMeweZAgcqvX9PMU4E/s400/20180610_133315_HDR.jpg" width="400" /></a></div>
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At the end of the night I spoke to Aaron Greenberg (no, I never smile) for a
few minutes. We went over there looking for the PUBG pin but he didn’t have
them. The time went by quick but it was a great event and am grateful I was
able to go and hope to go again soon! Xbox knows how to have a great time, and
have some games to play at the same time.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfwx5dLqOR98DJjODJrsARmu9XHu7xhcfxMSSSfZWJtMCxDkIP7wxVDALk5YyLRdwwDdt8xq37kVNHjhO1k_ezK7rwpw5lUgk2rIoFJu-_iqXNaAGlLGSSc_COOJcqDWIQGiM0YT-P69I/s1600/20180610_121421.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfwx5dLqOR98DJjODJrsARmu9XHu7xhcfxMSSSfZWJtMCxDkIP7wxVDALk5YyLRdwwDdt8xq37kVNHjhO1k_ezK7rwpw5lUgk2rIoFJu-_iqXNaAGlLGSSc_COOJcqDWIQGiM0YT-P69I/s320/20180610_121421.jpg" width="320" /></a></div>
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And that concludes the update. Again be sure to follow @DoPeY5007 on <a href="https://twitter.com/DoPeY5007">Twitter </a>and also check him out on his personal stream on <a href="http://mixer.com/dopey5007">Mixer</a>.</div>
Team XBLNhttp://www.blogger.com/profile/17980549822734716804noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-30401555577495363982018-05-25T00:01:00.003-04:002018-05-25T00:05:33.173-04:00Celebrating Our 10 Years Serving the Community!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibK04lyCWr6-Z27y2UqU6TpSCom1Zr0h2HYS-KqjXCojerMKvQovO3OXL9QseNoM3axIcCN5I_jmYyRa-KzpCRLMMcDsQk4fXhv27iuBZYECqeuSQ54r6O8g3zk2t1PkoPECDFjIO5pFin/s1600/10YearXBLNScorpioLogo2018.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="500" data-original-width="504" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibK04lyCWr6-Z27y2UqU6TpSCom1Zr0h2HYS-KqjXCojerMKvQovO3OXL9QseNoM3axIcCN5I_jmYyRa-KzpCRLMMcDsQk4fXhv27iuBZYECqeuSQ54r6O8g3zk2t1PkoPECDFjIO5pFin/s320/10YearXBLNScorpioLogo2018.png" width="320" /></a></div>
<br />
<span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">XboxLiveNetwork
was officially launched on May 25th, 2008. Today, we are exited to celebrate our 10 year anniversary! Lets keep the dream
alive and keep moving towards building a better Gaming Community.<span class="Apple-converted-space"> </span></span><br />
<br />
<span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Now lets reminiscent and check out<span class="Apple-converted-space"> </span></span><span style="color: clear;"><a href="http://www.xboxlivenetwork.com/2008/05/welcome-to-xbox-live-network.html" style="-moz-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-family: Roboto,Arial,Helvetica,sans-serif; font-size: 13px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; outline: medium none; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">our very first post</a><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span class="Apple-converted-space"> </span>on
our website! Did we live up to our original message? Also in
celebration of our 9th Anniversary, we are giving away games! Check out
and follow our<span class="Apple-converted-space"> </span></span><a href="https://twitter.com/XboxLiveNetwork" style="-moz-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-family: Roboto,Arial,Helvetica,sans-serif; font-size: 13px; font-style: normal; font-variant-caps: normal; font-weight: normal; letter-spacing: normal; outline: medium none; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Twitter</a><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span class="Apple-converted-space"> </span>to keep up with us and also check out our <a href="http://www.xboxlivenetwork.com/p/giveaways.html" target="_blank">giveaway</a> page! We have a very special 10t Year Anniversary giveaway going on until the end of the month ending 5/31.</span></span><br />
<br />
<span style="color: clear;"><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">The staff of XBLN would like to thank our community, developers/publishers, Xbox and ID@Xbox staff, current/past staff members and
many others that have supported us over the years. We cannot do any of this
without all of you. We appreciate everyones hard work and dedication to serving the gaming community.</span></span><br />
<br />
<span style="color: clear;"><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Again thanks and heres to more years! </span></span><br />
<br />
<span style="color: clear;"><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">-Deus Legend</span></span><br />
<span style="color: clear;"><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Executive Producer</span></span><br />
<span style="color: clear;"><span style="display: inline; float: none; font-family: "roboto" , "arial" , "helvetica" , sans-serif; font-size: 13px; font-style: normal; font-weight: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">XBLN </span></span>Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-44108113588618572672018-03-23T13:45:00.001-04:002018-03-23T13:49:42.270-04:00Vicious Attack Llama Apacalypse Review<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpwYJKeB3hyphenhyphen5vgducsqciXUYYVbROI12s9-qcjSdOEFCH_RZeXG2qRLQ2Tc_YEG32P61oPczvU4sn9iY2Y_iOUmu2K7Amy7zQOBitDGQDwaqEnTbe4db_iU6SuTgiSo9jsQUSCJJcZm7A/s1600/valaheader.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="216" data-original-width="460" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpwYJKeB3hyphenhyphen5vgducsqciXUYYVbROI12s9-qcjSdOEFCH_RZeXG2qRLQ2Tc_YEG32P61oPczvU4sn9iY2Y_iOUmu2K7Amy7zQOBitDGQDwaqEnTbe4db_iU6SuTgiSo9jsQUSCJJcZm7A/s400/valaheader.jpg" width="400" /></a></span></span></span></div>
<div>
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif; font-size: small;"><span style="color: #cccccc;"><span style="color: #eeeeee;">The world as we know it has completely changed. No longer are llamas cute, cuddly and confined to the farm. Instead they run wild across our cities, attacking anyone and any thing in their path. From an offshore carrier, remotely piloted mechs have the unenviable task of clearing out each of the 3 city districts. VALA keeps the player on their toes with no health pickups and a random drop of weapons and items. With a variety of twin-stick shooters to choose from, does VALA do enough to stand out from the crowd?</span></span></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="background-color: transparent; font-size: 18.06px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><i><b><br />Gameplay</b></i></span><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> </span></span></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHKpog6yd4lrh6vboDmVwkSLI9W80i6vrz9U-Lcc_2eGL8C76MQWjbwkxI7ikSsYBFWynf48WUpmHNn1kJCtQZK7pT6wQlI9IAXcnnzZmn3jDbW9_ckv7qsq0qc7fBhs7QB4qjOrMNm0k/s1600/vala3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="786" data-original-width="1399" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHKpog6yd4lrh6vboDmVwkSLI9W80i6vrz9U-Lcc_2eGL8C76MQWjbwkxI7ikSsYBFWynf48WUpmHNn1kJCtQZK7pT6wQlI9IAXcnnzZmn3jDbW9_ckv7qsq0qc7fBhs7QB4qjOrMNm0k/s400/vala3.jpg" width="400" /></a></span></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif; font-size: small;"><span style="color: #cccccc;"><span style="color: #eeeeee;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">At it's core, VALA is a twin stick shooter where the player controls each of the dual weapons individually. The first time you play, you are relegated to classic pistols as your primary weapons. Your mech has an energy meter that allows it to do giant smashes and dashes to dispose of enemies, energy pickups allow you to replenish this meter and keep on smashing. New weapons are unlocked by completing challenges throughout the play session. You might be tasked to destroy 10 street lights or kill a certain number of llamas for a new weapon to unlock. Once a weapon is unlocked it remains unlocked forever and has a chance to airdrop on the battlefield, courtesy of Llamazon. Items will also drop from the sky such as a defense turret or passive perks like armor/shield support. The randomness of the weapons adds tension and makes each playthrough feel unique. After clearing an area of llamas, players are free to move on until they have cleared the entire district. Adding to the challenge is that there are no health pickups, meaning players must keep moving and plan their attacks carefully. VALA supports up to 4 players in local co-op as well, but no online play sadly.</span></span></span></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><b><i>Graphics</i></b></span></span></span></span></span></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><b><i><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7GNysSifgXXdo7AadQRnQUqoHAzZtLimIn4qlfw44afDVwrBonKvjkE_gbRrXc9TSwMQ_K7YHggHuiSyBANnKrGyQ8uVqzbMBYYAPYDQ0BqWLIpPEvexKoD15dTptNS2bFIttVijMMH0/s1600/vala.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="786" data-original-width="1399" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7GNysSifgXXdo7AadQRnQUqoHAzZtLimIn4qlfw44afDVwrBonKvjkE_gbRrXc9TSwMQ_K7YHggHuiSyBANnKrGyQ8uVqzbMBYYAPYDQ0BqWLIpPEvexKoD15dTptNS2bFIttVijMMH0/s400/vala.jpg" width="400" /></a></i></b><span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><br /></span></span></span></span></span></span></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
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<span style="color: #eeeeee; font-size: small;"><span style="background-color: transparent; display: inline; float: none; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">VALA is played from a top-down point of view and has graphics that look similar to the game Zombie Driver. City streets and buildings are laid out to create paths for combat while the llamas tend to explode into a crimson stew. It was sometimes difficult to spot particular things like phone booths, magazine stands or dumpsters due to their small size. The lack of detail on the enemies is forgive-able when you see just how many appear on screen at once. I was pleased with how well the framerate held up during populated and bloody moments. </span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEe9lzUXtin7-mQNiUXItw7bDb9eUaF20-JRJHPoP2CgGWs3pQs_gBRFK2pl04IK-CkyUrLE-0KF4CHR3r3iXbmjV9onbxd6pZ9pBCgslxOaOZF_rfGPy6CFJAqV7djY9ADKTAMO6QvfA/s1600/vala2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><i><img border="0" data-original-height="786" data-original-width="1399" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEe9lzUXtin7-mQNiUXItw7bDb9eUaF20-JRJHPoP2CgGWs3pQs_gBRFK2pl04IK-CkyUrLE-0KF4CHR3r3iXbmjV9onbxd6pZ9pBCgslxOaOZF_rfGPy6CFJAqV7djY9ADKTAMO6QvfA/s400/vala2.jpg" width="400" /></i></b></a></span></span></span></span></span></span></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="font-family: Times, "Times New Roman", serif; font-size: small;"><span style="color: #cccccc;"><span style="-webkit-text-stroke-width: 0px; background-color: transparent; display: inline !important; float: none; font-variant: normal; letter-spacing: normal; line-height: 20px; orphans: 2; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="color: #eeeeee;"><span style="background-color: transparent; display: inline; float: none; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Thanks to 4-player local co-op, VALA is a game with potentially endless duration. The game provides plenty of challenge while not taking itself too seriously. Solo players looking to complete each area and unlock all weapons will likely stay busy for 5-10 hours. With a fun concept and easy control scheme, VALA is an accessible and entertaining co-op experience. </span></span></span></span></span></span></span></span></div>
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<span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-variant: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><b><i>Achievements</i></b></span></span></span></span></div>
<span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-variant: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj48K0H4EbrQ8eUZ-oMsGSpkBhUkwUN8mjnBxp10HiwSX6GP6hNug18YYlfgEzuiEt3TuoqSYm5O97qPyrMN4GC0jd5qStcCGvCgAAsJQluk9dMjjXsv2gGvcPv00gf69TZT6Dip1PnRzg/s1600/Achievements.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><i><img border="0" data-original-height="187" data-original-width="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj48K0H4EbrQ8eUZ-oMsGSpkBhUkwUN8mjnBxp10HiwSX6GP6hNug18YYlfgEzuiEt3TuoqSYm5O97qPyrMN4GC0jd5qStcCGvCgAAsJQluk9dMjjXsv2gGvcPv00gf69TZT6Dip1PnRzg/s1600/Achievements.jpg" /></i></b></a></div>
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<span style="color: #eeeeee; font-size: small;"><span style="background-color: transparent; display: inline; float: none; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">VALA contains 20 achievements for 1,000 Gamerscore. Many come in form of completing a task many times. Killing 9,000 llamas, destroying 200 magazine stands or knocking over 50 street lamps come to mind. There are progression achievements for completing the three districts along with unlocking all the weapons.</span></span></div>
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<span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-variant: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-size: 18.06px; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><b><i>Conclusion<br /><br /><span style="color: #eeeeee;"><iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/VKc8MQVmD3Y" width="560"></iframe></span></i></b><span style="color: #eeeeee;"><span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> </span></span></span></span></span><br />
<span style="color: #eeeeee; font-size: small;"><span style="background-color: transparent; display: inline; float: none; font-variant: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-variant: normal; letter-spacing: normal; text-align: center; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><span style="background-color: transparent; display: inline; float: none; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">VALA tries hard to create a unique and memorable twin-stick experience, and succeeds for the most part. Every play through feels slightly different thanks to random weapon drops while the gory explosion of llama guts never gets old. The developer RogueCode seemed intent on giving the player plenty of choices. With options to select their mech's color, turn off the blood and of course, limit the amount of puns given by the announcers. In the end,VALA is a solid twin-stick shooter that provides enough challenge and humor to keep players coming back. </span></span></span></span></span></div>
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<span style="background-color: transparent; display: inline; float: none; font-size: 16px; font-variant: normal; letter-spacing: normal; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"><b><i><span style="color: #c5c5c5; font-size: x-small;">*Game was provided for this review</span></i></b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Game:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> Vicious Attack Llama Apocalypse</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Developer:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> RogueCode</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Publisher:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> RogueCode</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Genre:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> Twin Stick Shooter</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Price:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> $14.99</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Size: 3.1 GB</b><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Release date:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> 3/15/2018</span><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><b style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 700; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">For More Info:</b><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;"> </span><a href="http://blog.roguecode.co.za/tag/vala/" style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; outline-style: none; outline-width: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">VALA Official Game Website</a><br style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; margin: 0px; padding: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;" /><span style="background-color: transparent; display: inline; float: none; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; line-height: 20px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">
</span><a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fVicious-Attack-Llama-Apocalypse%2f9N253PVJ49WT%23" style="background-color: transparent; font-size: 13px; font-style: normal; font-variant: normal; font-weight: 400; letter-spacing: normal; outline-style: none; outline-width: 0px; text-align: left; text-decoration: none; text-indent: 0px; text-transform: none; white-space: normal; word-spacing: 0px;">Download from Microsoft Store</a></span></div>
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</span></span></span></span>Jordanhttp://www.blogger.com/profile/18300908658987969108noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-33687901328541781262018-03-08T01:14:00.002-05:002018-03-08T20:39:11.491-05:00One Eyed Kutkh Review<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg52EzcA4hMByG0gDYuCK_1mtVgRgK_VI5xz_YS5DeDkr1v8B_mSbsPPmcOjFnLcbE9CkScYOGkjn2CQ-XVr0x4-WAYa_ssizsdSn3TO8KdSH-5Z3GtzGFZx3dBWKtUkNCZo-iEAWZhveQ/s1600/Oneeyedheader.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="216" data-original-width="460" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg52EzcA4hMByG0gDYuCK_1mtVgRgK_VI5xz_YS5DeDkr1v8B_mSbsPPmcOjFnLcbE9CkScYOGkjn2CQ-XVr0x4-WAYa_ssizsdSn3TO8KdSH-5Z3GtzGFZx3dBWKtUkNCZo-iEAWZhveQ/s400/Oneeyedheader.jpg" width="400" /> </a></div>
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If you thought that only humans suffered vehicle mishaps, think again. It turns out aliens are just as prone to hardware malfunctions during inter-planetary travels. In One Eyed Kutkh, players find themselves crash landed on an unknown planet, where they must search for parts to fix their broken spacecraft. Loosely based off of literature from the Far North, One Eyed Kutkh is a unique and brief </div>
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take on point & click exploring and light puzzle solving.</div>
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<span style="font-size: large;"><i><b>Gameplay</b></i></span> <br />
<img border="0" data-original-height="810" data-original-width="1440" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3oVgzabbESXftvPAREeNDxGNlpUp3woNKs3EcksohYpKa_vR6HFyKLX3i18wmEnqn3i1tdl46hbiW6eL1nchi1sKpk3hBD5Q-P94WaZXG4DzAwmEsxGND-VBdKgUAqXKMjRQOJ1ZYrXY/s400/kutkh1.jpg" width="400" /></div>
Kutkh (the pink alien), is controlled indirectly through clicking commands. You are typically given a few choices such as: move left, move right, look, or interact. Buttons may appear odd in screenshots thanks to a hieroglyphic look, but it won't take long to decipher their meaning. Kutkh will move in whichever direction you choose and stop at a predetermined point. You might have to pick up an object and bring it somewhere else or interact with specific people to allow the story to progress. It feels mostly natural as the process of elimination makes it easy to know which direction to take. When you are not commanding Kutkh, players typically use the pointer icon to solve simple puzzles or make decisions. The pointer was easy to move and there was never a problem interacting with buttons. Overall, the controls are well implemented and work as I would expect them to.<br />
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The nature of One Eyed Kutkh is exploration, which means there is no combat or any way to really fail. Halfway through the story, players take control of a different character but still find themselves doing the same types of interactions. Our two protagonists will eventually meet and a final decision is made before you reach the ending credits.<br />
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<span style="font-size: large;"><i><b>Graphics </b></i></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBHAVV-OMFW4vATptq3KbzpUii95ni09G9y-qd8e2asWvhmqHVXVY8zYvWMbf-FTOwtnZ8LimXYFxqTXPXQ-8rz0iGkaCP82563BrkbgZeotzmkDwmoNfe8wMdYp2io7HSEOnM7nmHovY/s1600/kutkh2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="810" data-original-width="1440" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBHAVV-OMFW4vATptq3KbzpUii95ni09G9y-qd8e2asWvhmqHVXVY8zYvWMbf-FTOwtnZ8LimXYFxqTXPXQ-8rz0iGkaCP82563BrkbgZeotzmkDwmoNfe8wMdYp2io7HSEOnM7nmHovY/s400/kutkh2.jpg" width="400" /></a></div>
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One Eyed Kutkh are easily my favorite part of the game. Characters such as Kutkh, the Sun, the Moon and everyone else look incredibly unique and vibrant. Each area has its own distinct design and even some of the background art is interact-able. While relatively simple in concept, these characters and colors really pop. I'm also pleased to note that the game is Xbox One X enhanced as well.<br />
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<b><i>Duration </i></b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAeuMz_Pr1NsNXXQOIJzrRVVhRxuK_YnQOTJ0lWYnIicfomZosycqoo9QbnHDwcmDchlXlQ_xEQr59zA00p0m3BzuZ5RJtrI1lGj8KXA8S0qWp-ftg3yiFZDAfj-QZSdemEsK2bec6mzk/s1600/kutkh3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="810" data-original-width="1440" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAeuMz_Pr1NsNXXQOIJzrRVVhRxuK_YnQOTJ0lWYnIicfomZosycqoo9QbnHDwcmDchlXlQ_xEQr59zA00p0m3BzuZ5RJtrI1lGj8KXA8S0qWp-ftg3yiFZDAfj-QZSdemEsK2bec6mzk/s400/kutkh3.jpg" width="400" /></a></div>
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Exploring this foreign planet as our two protagonists will likely be done in one sitting in about roughly one hour. The gameplay flows nicely and it is pretty difficult to get stuck at any point in the game. After playing through One Eyed Kutkh once, a second play through will take roughly half the time. Similar to other games published by Sometimes You, One Eyed Kutkh is a brief experience offered at an ultra-budget price.<br />
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<span style="font-size: large;"><b><i>Achievements</i></b></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj48K0H4EbrQ8eUZ-oMsGSpkBhUkwUN8mjnBxp10HiwSX6GP6hNug18YYlfgEzuiEt3TuoqSYm5O97qPyrMN4GC0jd5qStcCGvCgAAsJQluk9dMjjXsv2gGvcPv00gf69TZT6Dip1PnRzg/s1600/Achievements.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><b><i><span style="color: #cccccc; font-family: "times" , "times new roman" , serif; font-size: small;"><img border="0" data-original-height="187" data-original-width="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj48K0H4EbrQ8eUZ-oMsGSpkBhUkwUN8mjnBxp10HiwSX6GP6hNug18YYlfgEzuiEt3TuoqSYm5O97qPyrMN4GC0jd5qStcCGvCgAAsJQluk9dMjjXsv2gGvcPv00gf69TZT6Dip1PnRzg/s1600/Achievements.jpg" /></span></i></b></a></div>
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One Eyed Kutkh contains 10 achievements for 1000 total Gamerscore. While many of the achievements are tied to progression, there are a handful of missable ones. These include exploring every branch in the tree section, interacting with fish in the background and scaring a furry friend you come across. There are video guides available online and most players can complete the entire list in roughly 30 minutes. </div>
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<i><b><span style="font-size: large;">Conclusion </span></b></i></div>
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One Eyed Kutkh is a short and enjoyable experience that I liked much more than I anticipated. I enjoyed how naturally the gameplay flowed and how I never felt confused or frustrated. The art style and character design were a real highlight of the experience. Completing the game from start to finish won't take long, but the enjoyment had and the full Gamerscore earned will leave most gamers and all achievement hunters satisfied.
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<i><b>*Game was provided for this review</b></i><br />
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<b>Game:</b> One Eyed Kutkh<br />
<b>Developer:</b> Baba Yaga Games<br />
<b>Publisher:</b> Sometimes You<br />
<b>Genre:</b> Point & Click<br />
<b>Price:</b> $4.99<br />
<b>Size: </b>605.14 MB<br />
<b>Release date:</b> 3/8/2018<br />
<b>For More Info:</b> <a href="http://babayagagames.ru/oneeyedkutkh/en/">One Eyed Kutkh Official Game Website</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fone-eyed-kutkh%2fbq0tm0h5bfbz">Download from Microsoft Store</a></div>
Jordanhttp://www.blogger.com/profile/18300908658987969108noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-30279921589231343622018-03-06T00:54:00.002-05:002018-03-06T01:19:29.233-05:00Spiral Splatter Review<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_wytRZi47W2AoZlswn7EQ94PM0yL8jCaDLU4ojoHUBwXADDPhUgcrwUW8P9dPLNgv0EJgby4BtZ0uLnwvyLythFyVBbF8nxB1KQVJuIXCgVFtt1zF8YXZ91ohSC0PR9SES6KAPo9On6E/s1600/spiralsplatterheader.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="216" data-original-width="460" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_wytRZi47W2AoZlswn7EQ94PM0yL8jCaDLU4ojoHUBwXADDPhUgcrwUW8P9dPLNgv0EJgby4BtZ0uLnwvyLythFyVBbF8nxB1KQVJuIXCgVFtt1zF8YXZ91ohSC0PR9SES6KAPo9On6E/s400/spiralsplatterheader.jpg" width="400" /></a></div>
With over 100 timed levels to test your hand-eye coordination, Spiral Splatter has a lot going on. The concept is simple, move your ball character from where he starts to the exit. The challenge comes in the form of the environments, where touching the walls even slightly will result in death. The process is akin to the board game Operation. Like the classic game, Spiral Splatter has plenty of moments of relief, satisfaction, joy and frustration.<br />
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<span style="font-size: large;"><i><b><span style="font-family: "times new roman";">Gameplay</span></b></i></span></div>
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Players are eased gently into Spiral Splatter in the first set of levels. You play as the white ball, with a simple goal of reaching the end of the level, represented by a target. The player moves the ball with the left control stick and can hold down the A button to move at a faster speed. In the top right of the screen is a timer and corresponding stars. These stars are your reward for completing the level under a pre-determined par time, and are also used to unlock new sets of levels. There is a meter underneath the stars that shows you just how much time is left before your star grade goes down. Should you hit a wall and explode (which you will, a lot), you automatically start the level over and the time resets. Earlier levels have checkpoints that you will restart from but the timer will remain running. Controlling the game is simple with just movement and a single button input, but there is still plenty of challenge to be had.</div>
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Each set of levels has it's own environmental theme and level of difficulty that will vary depending on a player's abilities. In world 4, barriers will block the exit; these are only removed by moving your character to a black button, but naturally they are placed in hard-to-reach areas. Later worlds introduce timed buttons that countdown before being reset, portals that move the player to different areas, a canon-like enemy that will shoot you and a ghost whom you must outrun to the exit. This variety in gameplay did a great job keeping Spiral Splatter from feeling overly repetitive. If you find a level you can't seem to pass, players can skip it and move forward as long as they have earned enough stars to unlock further levels. I did find some issues with the levels not resetting properly, especially after pressing a timed switch. Also, there were instances where i retried a level and the clock immediately started while other times it waited for me to move to start.</div>
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<i><b><span style="font-size: large;"><span style="font-family: "times new roman";">Graphics</span></span></b></i></div>
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The graphical style in Spiral Splatter is both pleasing and effective. Each world has its own two-tone background that looks beautiful in its simplicity. The shape of each level is represented well by white barriers which are easy to identify, as well as the black buttons and brown portals. With Spiral Splatter relying so much on precise movements and speed, I was grateful to not have too much going on in the background.<br />
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<i><b><span style="font-size: large;"><span style="font-family: "times new roman";">Duration</span></span> </b></i></div>
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Skill and speed based games will always depend on the player when it comes to duration. I estimate that the average player can look to spend between 2-5 hours completing all levels. Players interested in earning 3 stars in every level can expect slightly more time playing. Once you complete all levels with 3 stars, there is nothing more to do except replay them for faster times. While this may sound disappointing, it is thankfully offset by the low purchase price.</div>
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<span style="font-size: large;"><b><i>Achievements</i></b></span></div>
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Spiral Splatter has 18 achievements for 1000 Gamerscore. 4 of them are tied to dying a number of times, 10 related to progression, and 4 more for earning 1-2-3 stars in each level.
My time spent with Spiral Splatter was brief but mostly enjoyable.<br />
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<i><b><span style="font-size: large;">Conclusion </span></b></i></div>
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<iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/cmhtPyb91M0" width="560"></iframe>
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There were plenty of moments where I felt <i>"thank goodness I never have to play that stage again"</i> and others where I felt like a precise input master when I was <i>in the zone</i>. I feel that Spiral Splatter is priced perfectly for the type of game it is and the amount of replay value it contains. I enjoyed earning all the achievements but likely will not be playing it again. Fingers crossed for a sequel!
<i><b> </b></i><br />
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<i><b>*Game was provided for this review</b></i><br />
<br />
<b>Game:</b> Spiral Splatter<br />
<b>Developer:</b> Neonchimp Games<br />
<b>Publisher:</b> Sometimes You<br />
<b>Genre:</b> Puzzle<br />
<b>Price:</b> $4.99<br />
<b>Size: </b>287.48 MB<br />
<b>Release date:</b> 3/12/2018<br />
<b>For More Info:</b> <a href="https://www.neonchimp.com/spiral-splatter/">Spiral Splatter Official Game Website</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fspiral-splatter%2fbtjh9q47g3tg">Download from Microsoft Store</a>Jordanhttp://www.blogger.com/profile/18300908658987969108noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-35095539483221850372018-03-02T15:19:00.003-05:002018-03-05T12:40:54.612-05:00Shoppe Keep Review<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibtFHmWbZhhktjOwsT4JGA78yI91bjL6lAIYCFAN1npjRYLBUSCr0L8v0aqgxMHSNf4NzjG90WCCw497io0lcMOv1Y0-maJ3siO6wB59TUhryGsPOrm_dOdU6pWn6Ot1iunW5KXzQy2tY/s1600/shoppekeep.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="216" data-original-width="460" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibtFHmWbZhhktjOwsT4JGA78yI91bjL6lAIYCFAN1npjRYLBUSCr0L8v0aqgxMHSNf4NzjG90WCCw497io0lcMOv1Y0-maJ3siO6wB59TUhryGsPOrm_dOdU6pWn6Ot1iunW5KXzQy2tY/s400/shoppekeep.jpg" width="400" /></a></div>
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Shoppe Keep is the perfect game for those who would rather support the adventurer than go adventuring themselves. Build and maintain your own shop from scratch! Organize the layout, order inventory and price it accordingly for maximum profits. Running a business is not as leisurely as it seems, players must multitask from day to evening and sometimes use force to protect their wares. Our review will tell you whether this shop is destined for prosperation or liquidation!<br />
<a name='more'></a><h3 style="text-align: center;">
<i><b>Gameplay</b></i></h3>
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From a first-person perspective, you play the role of the shop keeper and all the duties that come along with it. You will begin with very little money and must purchase furniture to hold your inventory and the items themselves. Your order sheet lists the items and their respective prices; orders take time to arrive so it's important to plan ahead. The day is broken up into phases where customer turnout can vary. Before you welcome customers to your shop, you can make any adjustments, repairs, or purchases in the<i> build</i> phase. The build phase allows you to take your time and make everything perfect for your customers. Your character levels up with every item sold and as you progress you unlock new pieces of furniture and items. After buying items you can set the price to whatever you wish. The goal is to price items at a profit that the customers are willing to pay, use the money earned to order more items and sell as much as you can in a day.<br />
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During the course of the day, you character can place offerings outside to customers, sweep up the dirt they track in, repair worn displays, sift through the garbage outside and chase down thieves who try to shoplift. In addition to this you must keep ordering supplies and retrieving them from the backroom. It all feels very fast-paced and sometimes the end of the day can't come soon enough, just like a real job! In the backroom there are quests the player can undertake that require selling a certain amount of a particular item in addition to the shopkeeper bedroom that can be customized with decorations.<br />
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<i><b>Graphics</b></i></h3>
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The graphics resemble something I might have seen on the Nintendo 64, but with more sharpness and clarity. This simple style works nicely with the lighthearted theme and always ran smoothly. Some colors tended to blend together such as similar shades of red or brown. I would have preferred a bit more color variety in that regard.<br />
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<i><b>Duration</b></i></h3>
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The game tracks your progress from days to weeks to months along with four seasons each with exclusive items to sell. This is the type of game that you can seemingly play forever, upgrading your shop with more space and profits. In time your business will expand beyond the shop, providing more complex gameplay like opening a street market or inn. </div>
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<i><b>Achievements</b></i><i><b> </b></i></h3>
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There are 26 achievements for a total of 1000 Gamerscore with many tied to progression. Earning gold, purchasing items, and simply playing for days/weeks/months (in game time) is enough to earn plenty of achievements.</div>
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<iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/ajvw1KEx_4c" width="560"></iframe></div>
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<span style="color: black; margin: 0px;">While the game may at times feel frantic and look dated, Shoppe
Keep will appeal to players who enjoy laid back games such as Animal Crossing.
It's a perfect game to play while you listen to music or when you don't have
the brainpower to play something more complex. I recommend playing it in short
intervals, as the daily grind of the shopkeeper can get old.</span><span style="color: black; margin: 0px;"></span></div>
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<i><b>*Game was provided for this review</b></i><br />
<br />
<b>Game:</b> Shoppe Keep<br />
<b>Developer:</b> Strange Fire<br />
<b>Publisher:</b> Excalibur Games<br />
<b>Genre:</b> Adventure, Sim<br />
<b>Price:</b> $12.99<br />
<b>Size: </b>1.52 GB<br />
<b>Release date:</b> 3/1/2018<br />
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<b>For More Info:</b> <a href="https://www.excalibur-publishing.com/products/shoppe-keep">Shoppe Keep Official Game Website</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fShoppe-Keep%2fC1GGJFSB6WRM">Download from Microsoft Store</a></div>
Jordanhttp://www.blogger.com/profile/18300908658987969108noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-53157423138035431772018-02-26T18:26:00.001-05:002018-02-28T03:50:06.562-05:00Introducing Our 10 Year Anniversary Logo!<div class="separator" style="clear: both; text-align: center;">
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XboxLiveNetwork was officially founded in May 2008. Ahead of our 10 Year Anniversary, we are unveiling a logo to help celebrate this accomplishment. We hope to bring you all 10 more years of entertainment! Be on the lookout in May for special 10th Anniversary <a href="http://giveaways.teamxbln.com/">giveaways</a>!Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-24606197117392184112018-02-25T21:26:00.002-05:002018-02-26T03:01:16.892-05:00Sword Art Online: Fatal Bullet Review<br />
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Everyone grew up as a kid wanting to be a Gun Gale Online player right? Well in Sword Art Online: Fatal Bullet, you can live out this dream. Lets see how this comes together in our review. <br />
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<i><b>Gameplay</b></i></h3>
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To start the game, you will create and customize your character as in most other role playing games. You can choose from a few options and also select the voice you would like to use. This game is a very story driven game with many talking and cut scenes that tell the story. The game is very inviting to newcomers to the Sword Art Online franchise by having the game revolve around your own character versus the other established characters in the series. You will be given dialogue choices in the game that will help shape the story to some extent but, you are usually presented with options that say the same thing two different ways. In the end, it doesn't really matter what you say in the cut scenes.<br />
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There are many weapons and skills you can equip your character with in the game. The more you play, you will unlock skill points to apply that will allow you to use more advanced items. Playing the game, I found it quite difficult to target and shoot some enemies as they are very fast moving and there is no aim assist in the game to help you target them. This isn't really a negative but worth pointing out that there will be some difficulty for most players to kill enemies while being hit out of nowhere by enemies across the map. <br />
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<i><b>Graphics</b></i></h3>
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<i><b> </b></i></div>
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The graphics in the game are typical of the genre and look sort of like Final Fantasy or Phantasy Star games in the past with anime elements. Gameplay itself is fluid and fast paced. The frames holdup well in this game and I would estimate they they may be 60FPS but there aren't any test as of writing to confirm this. The game is not a Xbox One X Enhanced Title however. <br />
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<i><b>Duration</b></i></h3>
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The single player campaign itself will last you about 40 hours to complete(cut scenes included). Speaking of cut scenes there are many in this game and I feel they break up the action a bit too much as it will take you a while to actually start doing missions and facing enemies. There is 4 player co-op available in the game where you can play with friends and complete missions... missions as in taking on bosses from the single player. Also there is a 8 player PvP mode available as well, which will be sort of the same thing as you take out a boss, but the team that deals the most damage to the boss will win. You will also fight to keep the other team from dealing damage as well. </div>
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<i><b>Achievements</b></i><i><b> </b></i></h3>
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<i><b> </b></i> </div>
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There are a total of 47 achievements currently in the game. You will need to grind you way through the game to unlock all of the achievements in this one. Most if not all of the achievements in the game you will need to obtain by leveling up and progressing in the story. </div>
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<i><b>Conclusion</b></i></h3>
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<iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/M-Re2CWxeNQ" width="560"></iframe>
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Sword Art Online: Fatal Bullet is a decent anime based roleplaying/action game. It will present a bit of a grind to get through the campaign but fans of the series would enjoy what the game has to offer. The best positives are that the story will last a bit and you can enjoy aspects of the game online with friends. The reason the story will last a bit is due to all of the countless cut scenes and subtitles you encounter vs there actually being much gameplay. <br />
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<i><b>*Game was provided for this review</b></i><br />
<br />
<b>Game:</b> Sword Art Online: Fatal Bullet<br />
<b>Developer:</b> Dimps<br />
<b>Publisher:</b> Bandai Namco<br />
<b>Genre:</b> Role playing/Action<br />
<b>Price:</b> $59.99<br />
<b>Size:</b> 10.57 GB<br />
<b>Release date:</b> February 23th 2018<br />
<b>For More Info:</b> <a href="http://www.swordartonline-game.com/en/games/fatal-bullet/">http://www.swordartonline-game.com/en/games/fatal-bullet/</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fsword-art-online-fatal-bullet%2fbwh56dk175p1">Download from Microsoft Store</a></div>
Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-48807050719562874572018-02-25T20:53:00.001-05:002018-02-26T21:56:31.623-05:00Metal Gear Survive Review<br />
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Metal Gear is a storied franchise the revolved around the story of Solid Snake. Metal Gear Survive changes up the formula quite a bit and presents us with a sort of open world tower defense type experience. Will this game stick to the Metal Gear formula or will it be something entirely different?<br />
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<i><b>Gameplay</b></i></h3>
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<i><b> </b></i></div>
The game will start you off with customizing your character and choosing how you would like them to appear in the game. You will then watch a series of Metal Gear type cutscenes and then move to a tutorial of sorts where you will learn the basic mechanics of the game. There are missions you can complete as you salvage items and build up your base to defend against the Wanderers. You can bring some friends into your game as well to help you out and complete the missions a bit easier. The controls for the game are confusing at first and take some getting used to and also understanding how the inventory system works as well.<br />
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Playing the game, you start by building your base up with various defenses. Single player, 4 player co-op and multiplayer options are available to you in the game. Each mission you will get up to an S-Rank grade in them. And also there will be side missions that will popup during the game as well. Different mission difficulites will unlock as well the more you progress. Playing multiplayer missions will grant you some gear you can use in your single player missions and potentially make them easier. <br />
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<h3 style="text-align: center;">
<i><b>Graphics</b></i></h3>
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The graphics in the Metal Gear Survive look a lot like MGSV and are sharp and clear. The game is also "Xbox One X Enhanced" but it does not sport 4K visuals but for the most part, the frames will run around 60FPS and will dip below that in some instances. The menus of the game can be a bit clunky and confusing for players and will take a learning curve to get used to.<br />
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<i><b>Duration</b></i></h3>
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Metal Gear Survive has some replay value due to its grind. As you continue to play the game, more characters will join your crew and they bring different abilities to the table to help you complete your tasks. The game can be a bit of a grind to gather resources and build your base up. There are daily missions that will allow you to earn loot and gear to help you fight off the Wanderers. So the game will technically last as long as you want it to last from a multiplayer aspect. The single player will take about 25-30 hours to complete. </div>
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<i><b>Achievements</b></i><i><b> </b></i></h3>
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<i><b> </b></i> </div>
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There are a total of 51 achievements currently in the game. You will need to grind you way through the game to unlock all of the achievements in this one. </div>
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<i><b>Conclusion</b></i></h3>
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Metal Gear Survive is a gindy, resource gathering game that has the potential to keep you busy. However, be careful with this one as there are microtransactions present. If you want another save slot in the game, you will need to pay for
this right... that's right pay. The game is built upon the use of
microtransactions. Although it is possible to enjoy and play the game
without doing so but you will progress faster if you do. I can see this game being fun if you have some friends to play with and help each other complete the missions. The game at its core isn't bad, its just some of the practices the game presents us. One main annoying thing players may find is the hunger and thirst system will constantly remind you to eat or drink and sort of take away from the game at times as these things happen far too often for my tatse. Also the "grind" and the microtransactions in this game may turn some people off, although you dont have to buy anything to have fun in the game. However if you are expecting a theatrical and stealth type experience you've come to love in the Metal Gear Solid games, you will not find that here. <br />
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<i><b>*Game was provided for this review</b></i><br />
<br />
<b>Game:</b> Metal Gear Survive<br />
<b>Developer:</b> Konami<br />
<b>Publisher:</b> Konami<br />
<b>Genre:</b> Action<br />
<b>Price:</b> $39.99<br />
<b>Size:</b> 15.96 GB<br />
<b>Release date:</b> February 20th 2018<br />
<b>For More Info:</b> <a href="https://www.konami.com/mg/survive/">https://www.konami.com/mg/survive/</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fmetal-gear-survive%2fbr6dlj4rdr9q">Download from Microsoft Store</a></div>
Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-12257705237865186162018-02-25T20:18:00.001-05:002018-02-25T20:18:19.294-05:00Tiles Review<div class="separator" style="clear: both; text-align: center;">
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Puzzles, puzzles, puzzles. Tiles is a simple yet challenging puzzle game that will make you use some strategy to accomplish the goal of clearing out the "tiles" and making your way to the end. <br />
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<i><b>Gameplay and Duration</b></i></h3>
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<i><b> </b></i><br />
Tiles gameplay is simple. You start at the green tile and you need to work your way to the red tile. In the process you need to clear out all of the blue tiles. There are other colored tiles that will stand in your way and they have a few functions. Such as the purple tiles remain solid no matter how many times you go across them, while the yellow tiles will disappear entirely after a set time, and lastly the orange tiles are timed to disappear and reappear after so many seconds. Each level in the game presents a different challenge to add some variation to the gameplay to not only make you think about the best path to take to the exit, but to do it as quickly as possible. Also to note, the game features local co-op where you can play with someone to race to complete the levels.<br />
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Tiles feature 90 built in levels for you to clear. But there is also a level builder where you can either build your own levels or play levels created by the community of various difficulties. All in all, the level builder presents endless combination of levels to play through. <br />
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<h3 style="text-align: center;">
<i><b>Achievements</b></i><i><b> </b></i></h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXAc7EYu4WBbhS95lrk4xN4LufXXsMc1o3_dd0lWeyKebFfSbHIxE8tuIISAbJe0s675xmoNZHLb_NYSbmE8sul3tcnT4OQJctOws9rlbt22MKxz62UbREr54Dc5lpVzTVJobF8PQGvK67/s1600/Achievements.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="350" data-original-width="600" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXAc7EYu4WBbhS95lrk4xN4LufXXsMc1o3_dd0lWeyKebFfSbHIxE8tuIISAbJe0s675xmoNZHLb_NYSbmE8sul3tcnT4OQJctOws9rlbt22MKxz62UbREr54Dc5lpVzTVJobF8PQGvK67/s320/Achievements.jpg" width="320" /></a></div>
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<i><b> </b></i> </div>
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There are a total of 19 achievements currently in the game. You get achievements in this game mostly for completing a certain amount of levels, building levels, or completing user created levels. </div>
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<i><b>Conclusion</b></i></h3>
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<iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/tslSErGpucE" width="560"></iframe>
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Tiles is a fun and simple game to sit back and relax and simply play. The premise of the game is very simple and has the potential to keep you entertained for hours on end. The low buy price for the game makes this a no brainer to pickup and give a try.<br />
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<i><b>*Game was provided for this review</b></i><br />
<br />
<b>Game:</b> Tiles<br />
<b>Developer:</b> Romans I XVI Gaming<br />
<b>Publisher:</b> Romans I XVI Gaming<br />
<b>Genre:</b> Puzzle<br />
<b>Price:</b> $3.99<br />
<b>Size:</b> 44.64 MB<br />
<b>Release date:</b> February 20th 2018<br />
<b>For More Info:</b> <a href="https://www.romansixvigaming.com/tiles">https://www.romansixvigaming.com/tiles</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fTiles-Game%2f9NNKH5L42LZ8">Download from Microsoft Store</a></div>
Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0tag:blogger.com,1999:blog-4948619199736160237.post-6189170625123161522018-02-17T23:02:00.001-05:002018-02-17T23:02:38.039-05:00Guilt Battle Arena Review<div class="separator" style="clear: both; text-align: center;">
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Play with friends and either feel guilty or not guilty about it in Guilt Battle Arena. The latest couch coop and versus game you can play with friends as a member of the GUILT patrol.<br />
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<i><b>Gameplay and Duration</b></i></h3>
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<i><b> </b></i><br />
Guilt Battle Arena is a arena based game where you can select to play in either coop with 1-2 players in the story mode that includes 6 levels to play through as you fight to take down the Dreadful Judge as a member of the GUILT Patrol.<br />
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The controls are very basic as there are only jump and shoot controls. And speaking of shooting, you only get one bullet in your gun. After you fire a shot, you must pick up the same bullet to shoot again. As you play the game, you will earn unlock boxes that will net you additional characters to select from. These are pretty much just skins as the characters themselves have no extra abilities. <br />
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Also there are versus game modes that include many modes including: Capture the Flag, Chicken Rain, Rocket Man, Predator, Cat Mania, Hot Potato and Last Man Standing. Each versus mode changes up the gameplay and you can setup various modifiers to make each match different and unique from each other. Some modes are self explanatory, but others I will explain. In Chicken Rain, you not only have to battle and defeat your foes, you have to avoid chickens that fall form the sky and can damage you. For Rocket Man, one player will be chased by a rocket. You can either shoot to pass the rocket to someone else, or you can lead the rocket to someone else to damage them. In Predator, the person that is the "Predator" can deal out damage to others. Cat Mania will have cats that will land on the stage that can stun your opponents or you can shoot them to deal some damage. And finally in Hot Potato, there will be a bomb that will go off. Shoot other players to pass it around. <br />
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<i><b>Graphics</b></i> </h3>
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The graphics for<i><b> </b></i>Guilt Battle Arena are simple and colorful. Each character skin is unique from the next. The game also offers very fluid and frantic gameplay. <br />
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<h3 style="text-align: center;">
<i><b>Achievements</b></i><i><b> </b></i></h3>
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<i><b> </b></i> </div>
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There are a total of 27 achievements currently in the game. You can get quite a bit of the games achievements unlocked within an hour or so of gameplay, however some others are sort of "grindy" but not impossible. So this won't be an easy completion but it is certainly doable if you have some time on your hands. </div>
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<h3 style="text-align: center;">
<i><b>Conclusion</b></i></h3>
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<iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/uhZw27HVGpQ" width="560"></iframe>
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Guilt Battle Arena is a fun couch coop game that you play with up to 4 players. If you have people to play with to make the versus mode fun then it is worth it. The coop mode will be the only mode you could play solo and there aren't enough levels to make the game last long. The game could have definitely have used an online mode. But for what the game is, it is a fun game. <br />
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<i><b>*Game was provided for this review</b></i><br />
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<b>Game:</b> Guilt Battle Arena<br />
<b>Developer:</b> Invincible Cat<br />
<b>Publisher:</b> ForwardXP<br />
<b>Genre:</b> Action/Arena<br />
<b>Price:</b> $14.99<br />
<b>Size:</b> 284.76 MB<br />
<b>Release date:</b> February 15th 2018<br />
<b>For More Info:</b> <a href="http://invinciblecat.com/">http://invinciblecat.com</a><br />
<a href="http://clkde.tradedoubler.com/click?p=259740&a=2940301&g=0&url=https%3a%2f%2fwww.microsoft.com%2fen-us%2fstore%2fp%2fguilt-battle-arena%2f9nmkbmtk5l8m">Download from Microsoft Store</a></div>
Deus Legendhttp://www.blogger.com/profile/17289847218942302710noreply@blogger.com0